Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 7:34 am)
Quote - you'd probably want to model the cracks, wouldn't you?
No, I am appying it to a procedural glass shader. I am thinking either a trans map or displacement. I am rendering a displacement right now to see how it looks.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Yeah, you may be right. When I tried to add the crack in, it was applying it to each polygon in the glass. I am going to UV map and see what happens. Maybe I can get it to work that way.
If not, I will give up on the idea, unless someone with more material room experience can point the way. I don't want to model the cracks in.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
No reason why you can't transmap it. ย I don't know how you'd do it "properly", with all the correct physical characteristics of a real glass shader but you could certainly get something reasonable with a well thought out map. ย As a thought, maybe have you glass shader plugged into the white parts of the map and leave the black part "empty". ย I guess it'd get more tricky if you wanted the pieces of glass to be at different directions, as they often are in real broken glass.
I haven't ever tried it meself but (I think) the idea is sound enough. ย
Coppula eam se non posit acceptera jocularum.
My
self-build system - Vista 64 on a Kingston 240GB SSD,
Asus P5Q
Pro MB, Quad
6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full
tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb,
Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD,
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needs.....I built it in 2008 and can't afford a new one,
yet.....!
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Software - Poser Pro 2012, Photoshop, Bryce 6 and
Borderlands......"Catch aย
r--i---d-----e-----!"
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My
self-build system - Vista 64 on a Kingston 240GB SSD,
Asus P5Q
Pro MB, Quad
6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full
tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb,
Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD,
2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown
man really
needs.....I built it in 2008 and can't afford a new one,
yet.....!
My
Software - Poser Pro 2012, Photoshop, Bryce 6 and
Borderlands......"Catch aย
r--i---d-----e-----!"
ย
My
self-build system - Vista 64 on a Kingston 240GB SSD,
Asus P5Q
Pro MB, Quad
6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full
tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb,
Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD,
2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown
man really
needs.....I built it in 2008 and can't afford a new one,
yet.....!
My
Software - Poser Pro 2012, Photoshop, Bryce 6 and
Borderlands......"Catch aย
r--i---d-----e-----!"
ย
Thanks, Paul. I found a rock chip in a windshield on Google and desaturated it. I am running the render as we speak.
The trick is to UV map first. That way the materials room is looking at the lense as a single prop instead of 2300 different props.
Now I just have to tweak it until I get the result I am after. This image is far from perfect, but it's a great start...
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
The first thing I am going to do is create a proper transmap. I am picking up artifacts from the .jpg from google, so I have to fix that. It's making the rest of the lense have a bump texture to it.
Then I will be able to create the effect I am going for.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
The map I used is a Photoshop brush, so no artifacts to worry about.ย I think it was by Deviney at Daz3D for about $11:00 or so; there are dozens of free ones on the web too, some with no useage restrictions.ย Of course, you need to have Photoshop or something similar to use 'em.ย Good luck with your projects!
My
self-build system - Vista 64 on a Kingston 240GB SSD,
Asus P5Q
Pro MB, Quad
6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full
tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb,
Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD,
2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown
man really
needs.....I built it in 2008 and can't afford a new one,
yet.....!
My
Software - Poser Pro 2012, Photoshop, Bryce 6 and
Borderlands......"Catch aย
r--i---d-----e-----!"
ย
CGTextures.com has exactly what you want under "Windows/Broken Glass" High res too ;). Bullet holes, cracks and crazing.
Laurie
Quote - The only problem I see is that the color inside the hold is the same as the glass color. Shouldn't it be dark like the inside of the helmet? ;). Unless you intended it to just be cracked glass and not a hole ;).
Laurie
Yeah, it's like a rock chip on a windshield. Not a hole, just a crack...
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
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I am trying to figure out how to do this so I can have that option on my armor for Miki 4.
I am assuming it would be done with some sort of trans map.
Has anyone ever done this? Can it be done?
Thanks.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.