Fri, Feb 7, 10:16 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 07 8:53 pm)



Subject: Supermodel Vickie get attacked by a snake!


Jim Burton ( ) posted Tue, 18 September 2001 at 12:04 PM · edited Fri, 07 February 2025 at 10:14 PM

file_211566.jpg

Not actually. She is getting a new snake armband, as shown, which I thought was pretty cute. I was sorely tempted to chop of the Poser snake's head and use it, but I took the high road and built one. She is also modeling her new camisole, and a couple other items which will be is Essentials II, which is finally getting worked on. I think I'm going to remove th eback pocked detail on the jeans though, as it sort of interferes with the streamlining, if you know what I mean. I sort of like this look, the pose started out as one on the Digiport ones, and once again the San Francisco hair is put on twice. No magnets were used on the hair, incidently, just the included morphs. As I work with the hair I'm seeing what will be in the free hair upgrade, incidently, I see a need for more dials on those front curls, for example, and more "curl-over-the-eye" morphs!


JeffH ( ) posted Tue, 18 September 2001 at 12:35 PM

If you remove the back pockets they won't be jeans anymore. You have to leave some things to the imagination ;-)


PhilC ( ) posted Tue, 18 September 2001 at 12:40 PM

I presume that you will be offering this with the Cold_Shower.3ds file? :)
philc_agatha_white_on_black.jpg


SAMS3D ( ) posted Tue, 18 September 2001 at 1:19 PM

Very nice....Love the armband


Miss Nancy ( ) posted Tue, 18 September 2001 at 1:58 PM

She looks smashing in that outfit and armband IMVHO Jim, do you see any y-z translation in the fingers when applying the supermodel figure size to Vicki or Vicki 2? I've noticed that recently.



Jim Burton ( ) posted Tue, 18 September 2001 at 4:35 PM

Are you talking about the Supermodel Vickie morphs? I never noticed it, but it might be the dreaded offset finger problems that all the Vickie figures have - I think I fixed the SMV CR2 so the offsets were locked, so she can't get it, but I don't think I did that for SMMV, and if I did it would only be for the included CR2s. I think Jaeger has a hand Pose around that will fix the problem, though, did you look in Freestuff?


Miss Nancy ( ) posted Tue, 18 September 2001 at 5:27 PM

yes, got the Jaager hand pose but it only fixes Vickie 1, ideal human figure height. Vickie 2 (ideal human figure height) does not have the offset problem, which I only saw when using supermodel figure height on her. Jaager's pose has no effect on the offset for the Vickie 2 supermodel to which I applied it.



Xena ( ) posted Tue, 18 September 2001 at 6:08 PM

Oh my, but that cami top is nice. You realise of course that your clothing is the reason why my credit card remains full LOL And being the age I am, I actually own one of those snake arm bands s Bought it in my teenage years (you know, when dinosaurs roamed). Seriously though, SMMV and Essentials Pak 1 I would consider my Top 5 favourite purchases this year :)


Jim Burton ( ) posted Tue, 18 September 2001 at 7:04 PM

Thanks Xena! The story about the finger offset is a strange and convoluted one, but the bottom line is a bad pose (that is, a pose made with an offset figure) will offset the fingers, as this offset gets saved with a pose (even though you don't have dials to set it), unless the fingers have had the offsets locked, which I belive the fix pose does. Vickie I or Vickie II shouldn't make any difference, I'm sort of suprized that DAZ didn't fix this properly - they zeroed the offsets but didn't lock them. The lock works by setting limits and forcing limits, incidently. So anyway, we might be talking about something else here.


Miss Nancy ( ) posted Tue, 18 September 2001 at 8:27 PM

Yes, that is what Jaager implied as well. start with the default pose, apply the hand fix pose to lock the offsets, then continue with the posing.



Jackson ( ) posted Tue, 18 September 2001 at 9:41 PM

Please excuse the interuption, but can someone please explain what Supermodel Vicki and Supermodel Morph Vicki are? Are they the same thing? If not, what's the difference? Do they require special clothing? Where can they be obtained? I looked in the Marketplace but only found Supermodel Morph Vicki. Thanks.


Jackson ( ) posted Tue, 18 September 2001 at 9:43 PM

Darn! I forgot one... Are they resource hogs like the Vickies? Thanks again.


Xena ( ) posted Tue, 18 September 2001 at 10:54 PM

Supermodel Vicki (SMV) and Supermodel Morph Vicki (SMMV) aren't the same thing. I'm sure Jim will pop in and give you the in-depth details :) Because SMV and SMMV are basically Vicki, then I would assume the same amount of resources are used. I have 448Mb Ram + W98SE and have no problems using SMMV on a V2 base. For my tastes I prefer SMMV purely because I added all the morphs to V2 and can create any gorgeous face I want to go with SMV gorgeous body. The best part about SMV and SMMV are the clothes Jim keeps creating :) If you go to BBay and take a look at the clothing (if you're a closet Poser clothing junkie like me) designed for her, you'll see what I mean.


Helen ( ) posted Wed, 19 September 2001 at 1:31 AM

OOOOOH these are great... Beautifully tailored :)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Senior MarketPlace Tester

If anyone sees a mind wandering aimlessly around..... It is mine.  I want it back.



Jackson ( ) posted Wed, 19 September 2001 at 5:41 PM

Thanks for the info, Xena. While I still don't know what the difference between the two are, I did find SMV at BBay and see there's a vast difference in price. I guess if I do anything, I'll opt for SMMV.


Jim Burton ( ) posted Wed, 19 September 2001 at 9:13 PM

You can think of SMMV as "SMV Lite", while she wears the same clothing the detailing is a little better in SMV, and SMV also ships with some fairly nice hair and lingerie and a medium-good body texture. On the other hand, SMMV can use all of the Vickie II morphs (assuming you import them) like the long fingernails (SMV will get her own long fingernails too, in the next free upgrade. SMV also has a ERC (the Joint controled morph system for better bends) upgrade which Jim will improve later. As for resource, they are both really based on Vickie I, who is a little better than Vickie II on resourses (I've never been able to load Vickie II in my Mac, incidently). Anyway, the main thing about SMV and SMMV is they have clothing available that actually fits, and has morphs that match the body morphs. A big problem with Vickie II is supporting all the body morphs properly, I don't see how anybody does it fully, to tell the truth. But with SMV and SMMV you don't have to turn the dials to make them into a supermodel shape, that is the default! So all the clothing has to do is support minor changes like the "implants" setting (I know what men like!), "cleavage", "corset" and so on. The figure show is basicly the default SMV and SMMV shape.


Jackson ( ) posted Wed, 19 September 2001 at 9:58 PM

Thanks, Mr. Burton. That clears it up a bit more, but one thing in your message confused me: "...SMMV can use all of the Vickie II morphs (assuming you import them)..." From your ad in the Marketplace, I thought it was the other way around--that Vickie II imports the "loose" morphs included with SMMV?


Jim Burton ( ) posted Thu, 20 September 2001 at 7:32 AM

Attached Link: http://digitaldreams.bbay.com

There are 2 CR2s in the SMMV package, one with Vickie feet, one with SMV feet, depending who's shoes you want to use. (The Nite Life shoes fit fine on the Vickie feet, incidently). There is also a loose set of morphs that you can load in Vickie II, but you are going to wind up with the Vickie feet, as the only way I could get SMV's "high-heel" feet was to modify the joint parameters in that CR2. There are a lot of advantages to the high-heel feet, with them everytime you use a pose, the feet don't go back to flat-foot, she stays on her toes, and it also works propery with the walk designer. So the deal is if you want to upgrade the high-heel version to Vickie II you have to use something like Morph Manager to import the morphs. Now the story with Supermodel Vickie is she can't use Vickie morphs except for the face, and she also has her own CR2 that must be used (SMV uses all modifided geometry, incidently) but if you want to import Vickie II face morphs I have a "Vickie" morph that makes her face back into Vickie (not SMV) so the morphs start from the right place. The morph will be in the next free upgrade, right now it is available as a loose morph at my website, per the link. Are we confused yet? ;-)


Jim Burton ( ) posted Thu, 20 September 2001 at 7:34 AM

I guess I aught to do some kind of a "SMV Story" explaining all of this! Sounds like another photo op for SMV and SMMV, too!


Jackson ( ) posted Thu, 20 September 2001 at 10:06 AM

While I greatly appreciate your efforts to clear things up, it's only getting worse. Perhaps because I've been so tired last couple of days. Or maybe I'm just slow. But anyway, I agree with msg #19. A complete explanation, with photo illustrations, would be nice. Thanks.


Xena ( ) posted Thu, 20 September 2001 at 5:48 PM

Well there you go Jim...the perfect opportunity to show her off some more :)


mickey2 ( ) posted Fri, 21 September 2001 at 12:15 AM

Hi Jim, will you be making any face morphs for SMV ?


Jim Burton ( ) posted Fri, 21 September 2001 at 7:37 AM

Well, I've sort of backburnered that for now, as she can use all the Vickie II ones, but I think I'll have some addittional in the next CR2 upgrade, which will be out about the end of the month, I hope, about the same time as the Essentials II set. I'd like to do a "newlook" face for her too, for me faces work better as a total, rather than a collection of dial settings.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.