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Freestuff F.A.Q (Last Updated: 2024 Nov 27 8:47 pm)
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Quote - Was a JOKE folks geeeeeeeeze.
Whatever...I'll be back MUCH later when ya'll relax....
I hate knee-jerk reactions the opposite way as much as I hated all the bickering.
Laurie
Calm down, Laurie. From where I'm seeing, there's no bickering, just a request for people not to start bickering ;)
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Personally, I look forward greatly to Dawn, her images look fabulous & I know that I will most likely be supporting her as well.
It's wonderful to see those who seemed to love Victoria moving forward in this way and it's definitely a move that I can support.
3-D Arena | Instagram | Facebook
I do not feel obliged to believe that the same
God who has endowed us with sense, reason, and intellect has
intended us to forgo their use.
-Galileo
Quote - Phew! Enough room to model and she doesn't suffer from "incredibly tall and long waisted and long hip" syndrome ;).
Uhm, hey! I actually resemble that description. Well not "incredibly" tall, just 6' but still, long waisted and longish hips.
3-D Arena | Instagram | Facebook
I do not feel obliged to believe that the same
God who has endowed us with sense, reason, and intellect has
intended us to forgo their use.
-Galileo
Quote - > Quote - Phew! Enough room to model and she doesn't suffer from "incredibly tall and long waisted and long hip" syndrome ;).
Uhm, hey! I actually resemble that description. Well not "incredibly" tall, just 6' but still, long waisted and longish hips.
And a great description it is too! My favourite body type. Probably why I like V4 and GNDA2 so much.
Quote - Dunno if its already been said, but I'm strongly reminded of my old favourite , Posette.
Good reason for that ... from Hivewire 3D's post on page 2 ...
Who is HiveWire 3D? HiveWire 3D was founded by Chris Creek, who many of you already know of. Chris first began in the 3D industry at Viewpoint Data Labs in 1991 as the lead anatomy modeler. While there he modeled the Toddler which later became the ridiculously-popular "Dancing Baby" seen in media spots throughout 1996-1998.
**** Chris eventually left Viewpoint to become the President/Co-Founder of Zygote Media Group where he modeled the revolutionary Poser figures: The Dork and Posette. ****
These two figures created a new market and new business opportunity. Upon this realization, Chris and Dan Farr decided to part ways from Zygote and created DAZ 3D where Chris was the Executive Vice President/Co-Founder for nearly a decade. It was there Chris modeled the ground-breaking 3D figures: Victoria and Michael. Prior to devoting his life to 3D and digital content, Chris worked as a freelance artist and painter which at the time allowed him to be home with his wife and three young boys.
*** Now Chris has brought his decades of art and business experience to HiveWire 3D, modeling (among other things) our core female figure, Dawn. ***
8-)
Quote - > Quote - hmm. i can't get pmd working in 4.6.... noooooooooooooooooooooooooo
T_T life is over.... sob
Now I can't Use micah I guess :(
Kuroyume's free morphexchange?
http://www.kuroyumes-developmentzone.com/poser/freebies/
Is there an easy to follow tut or instructions on using the free morphexchange?I downloaded it & couldn't figure it out lol.
Guardian_Angel_671
Daz Studio Coordinator
May the hands of fate be kind to you and yours. :)
guardian_angel_671@renderosity.com
Great to see all the big hitters involved in this, and it's a nice looking model, too.
As for a name for the male counterpart, what the blue hell is wrong with calling it Sam? Or Paul, for that matter? :P
Coppula eam se non posit acceptera jocularum.
Quote - And based on what has been said here. This is our new fix. We think this is good enough.
Thank you very very very much! with the two layers of lashes and morphs, it'll be fantastic!!! WHEE! Thanks so much, its just amazing having all this communication with you guys and being LISTENED TO.
It's totally over the moon!
Quote - I really like what I've seen so far! The details on the elbows and back are great but please, please don't forget the hands and feet - realistic detail there makes or breaks the model especially for close-ups. Here's V4's hand and foot freebie fix by Marieah which has become indispensable for me. I'm hoping that Dawn will have some similar morphs. We spend a lot of time dialing different faces but if you notice, people's hands come in all shapes and sizes too :)
O..... wow....
I thought that those were photo references of real hand and real toes ....
Where can i get those fix morphs?
I can't wait for Dawn, from what I can see, she's got extra detail in places like knees and elbow and i think the hands too (from the pose with the hands by the face). I'm really loving her!
Quote - > Quote - I really like what I've seen so far! The details on the elbows and back are great but please, please don't forget the hands and feet - realistic detail there makes or breaks the model especially for close-ups. Here's V4's hand and foot freebie fix by Marieah which has become indispensable for me. I'm hoping that Dawn will have some similar morphs. We spend a lot of time dialing different faces but if you notice, people's hands come in all shapes and sizes too :)
O..... wow....
I thought that those were photo references of real hand and real toes ....
Where can i get those fix morphs?
I can't wait for Dawn, from what I can see, she's got extra detail in places like knees and elbow and i think the hands too (from the pose with the hands by the face). I'm really loving her!
ShargeCG, I just got them too. I agree with what you said.
Dawn has her own UV maps. The texture shown on the renders posted will be included with the free base, and is a merchant resource.
They want us to be able to use our old textures with Dawn, too, and said that will be via existing conversion tech. So...something like Universal Texture Converter for Poser, and the UV-switching capability for DS, maybe?
Quote - > Quote - > Quote - Also, the transmaps on her hair aren't right. If it's a Poser render, see this thread on how to fix that "ghost hair" look.
It might be a DS render. Then again, it might be a Poser render and he forgot to change the gamma of the transmap to 1.00 (assuming he was using PP12 or PP14/P10) ;).
I'm guessing it's a Poser render. The DS renders posted earlier showed the hair much, much thicker than it appears in the Poser renders.
Not surprising, given the background of Hivewire's founders, but it looks to me like they are much more familiar with DAZ Studio shaders than Poser. Get some Poser shader experts on board! (Bagginsbill?)
I think they said they are not quite at the stage of doing shaders yet, and mostly showing us quick screenshots rather then beauty shots.
___
Renderosity Store Personal nick:
Conniekat8
Hi, my name is "No, Bad Kitteh, NOO",
what's yours?
Quote - I'm not sure there's a wisdom in modeling a body part counter to the default pose of the figure. It might be even more disturbing to the general public, and remind people of old Egyptian figures.
I'm not arguing the merits or flaws of the industry standard default position, since it's always driven me nuts that I have to put the arms down on every figure just to do an initial test render, but suggesting the logistics of up arms and down breasts might be problematic in its own right.
I will say that the originating team behind Dawn are coming from a specific background, mostly Daz. They aren't trying to reinvent the wheel, but simply offer a new version that addresses concerns about the direction of the industry and attempts to correct them.
There are many ways of modeling a figure and rigging it, and just as many pros and cons. The thing with this team is, they have a ton of experience, I'm sure there are many things they thought out at the begining and during the project.
Lot of times, users claiming that things HAVE to be done one way or another just shows their green-horns more then anyting else.
___
Renderosity Store Personal nick:
Conniekat8
Hi, my name is "No, Bad Kitteh, NOO",
what's yours?
The thing with this team is, they have a ton of experience, I'm sure there are many things they thought out at the begining and during the project.
No kidding -- I was reading the bio of Chris Creek and thought, "No wonder Dawn is so gorgeous!"
Just whets the appetite further. :-)
Dawn is an awesome development -- and very, very welcome!
I love me some Modo! :-)
Quote - Dawn has her own UV maps. The texture shown on the renders posted will be included with the free base, and is a merchant resource.
They want us to be able to use our old textures with Dawn, too, and said that will be via existing conversion tech. So...something like Universal Texture Converter for Poser, and the UV-switching capability for DS, maybe?
Thanks RandyM!! Interesting -- two differenct approaches. UV Switching is DS would require re-mapped UV sets for Dawn. Universal Texture Converter converts the texture set based on special UV "plug-ins." I wonder which way they will go...
Hi all and welcome to the Dawn Info update list. Not a lot of new info out, but as usual it will be shown in orange:-
What we know:-
Poser version - Poser 9+
Studio version - Studio 4.5+
Dawn is weight mapped in Poser and Studio.
Dawn isn't based on a real person.
A release candidate is beein worked on, no release date at the moment for public use.
Dawn will be free at her launch for a period of time, that time has not been specified.
Add on's will be available on release day, these will be paid for items.
Pixie ears confirmed for Dawn.
Dawn started off in Modo.
Basic info on rigging Dawn content in Poser and Studio.
Dawn is a stand alone figure in both systems, No DSON importer.
Mimic option coming, won't be available at launch.
Dawn of the Dead zombie morph shown.
Netherworks has some tools, but no info as yet.
There will be morph capabilities for Dawn in Poser & Studio.
Installers will be zip files.
Basic mesh suit as a resource kit.
Dev Rigs for Dawn including one for P910PP12 users.
No gential add ons via HiveWire3D. Same with genital detail on textures.
Import into Vue is being looked into.
Dawn Info:-
Dawn Base figure
Complete Skin Maps
Hairstyle
10 basic poses
String bikini
Skin Map / Texture Resource Kit
Clothing Developer Resource Kit
Developer Rig
Original UV's
No Reduced Resolution at the the moment, but it is on the list for the future.
Dawn Polygon Count:-
Total Vertices:39096
Total Triangles:1702
Total Quads:37624
Total Faces:39326
Dawn Material Zones:-
Cornea
Eyes
Iris
Lacrimal
Pupil
Gums
InnerMouth
Teeth
Tongue
Face
Lips
Arms
Legs
Body
Eyelashes
Eyelashes_Large
Fingernails
Toenails
UV files in 8 template files.
Kids and Teen, HiveWire3D want to, but cannot confirm details or a start date as yet.
Ethnic and creature morphs coming in the future.
Female and future Male will share same mesh but have seperate and specific rigging.
A bodysuit has been made, but no other info given yet.
Nice new pic of Dawn has appeared on FB page.
HiveWire3D will not be selling any products of an adult nature on their site.
Sarsa checking that we can use the Merchent Resource skin for freebies.
Dawn has some nice long eyelashes.
HiveWire Chris has made some more clothing items, but no other info given as yet.
Netherworks confirms working on Hair Conversion System for Dawn.
Ponytail hair comes with Dawn.
Phil C following the Dawn thread.
Evilinnocence suppurt for Dawn
Adding more material zones
Changing the bottom of the foot and making that a new morph and making a new default base for bottom of foot.
Doing some tweaks on materials.
More R and D on Poser scaling.
Poser forced limits.
Poser IK work.
UV work on clothing Resource Kit.
Adding a Lash morph to close up the gap from top to bottom lash on outside of eye.
Slight Skin map adjustments.
Making non SSS textures for Studio.
Dawn s about one inch shorter than V5.
Dawn's rig has no JCM's on her at all.
Plenty of geometry for breast sizes and shapes.
Facial and expression morphs for the Dawn Base.
Various breast sizes for the Dawn Base pack..
Nipple maps to be on body texture maps sold on the HiveWire3D site.
Reality support.
Body render and Topology pics shown (page 38).
Seperate bending toes.
Brow furrowing and long nails option shown (page 39).
Dawn's tongue has bones that are separate from the mandible bone.
Her tongue also has geometry to support a forked tongue shape that has been created.
No brow bones. No breast bones.
She does have additional bones in chest and abdomen though for much better and human like bends.
Emaciated morph shown (page 39).
Image of where lashes were and are now (page 43).
Lashes can be made fuller also with a morph.
There are actually two layers of lashesfor top and bottom.
Huge set for the Fairie and party lashes.
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Quote - Have you got a date of release ?
Not yet. KenG has a post on his web site saying he expects his birds to be available at Hivewire July 1, so we were guessing that that was when Dawn would be released.
But it sounds like they are making some changes to Dawn based on feedback given here and at other sites, so the date might have slipped.
Hi all, just a little note, Dawn will first go to the beta testers, before a public launch, once everything is then fine, she will be released to all.
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
And when the beta team get her, the only info that will come out is via the HiveWire3D team as the beta team will probably be under NDA's.
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Hello,
I learned about Dawn somewhat later than most enthusiasts, I see. :) Add my voice to those very interested to see her released.
I'm also a DS|Genesis user (don't hurt me!). After the latest sorry events over at DAZ a huge niche opened for a versatile "real genesis 2" character, but I'll be happy to have another lady too - especially as she'll be supported by so many wonderful talents.
Can't wait for the Hive site to launch! :)
Hi vienastoks, no one gets hurt in here!!! Lol.
We all get along, Studio and Poser alike.
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Quote - > Quote - Have you got a date of release ?
Not yet. KenG has a post on his web site saying he expects his birds to be available at Hivewire July 1, so we were guessing that that was when Dawn would be released.
But it sounds like they are making some changes to Dawn based on feedback given here and at other sites, so the date might have slipped.
The date on my website is the store opening (tenative), not the Dawn release
Hopefully when the male mesh arrives, he will have the same space at the top of the thighs for modelling shorts etc.
That's a BIG prob with M4.
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Agree Laurie, M4 is a pain to do things for because of the thighs.
Give modellers a bit of space and we are very happy to do things.
So, much easier when we are using zoom, rotate etc. in out programs for making things.
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Once I have the bikini, I can do some textures.
Easy enough to do a template and grid in Stitch Witch, than away I go!!!!!
All the best.
Greatr Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
I might use SW to make a set of templates for myself, using the grid option will allow me to get in close on the mesh lines.
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Yep, all my base figures end up in Silo in Ghost Mode.
The main advatage is if you can get the actual Geometries file into your modeller. That way, you don't have to mess with zero rotations etc.
What would be nice is if Dawn appeared with an absolute Zero pose. Normally I work on that pose, but a lot of characters come in with a pose set on that is different from it.
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Ok been following this since it was first announced and it does have my support, I'm just wondering if we're going to see an official list of new features that actually makes Dawn different from all the figures that are currently available. Maybe a contrast/comparison list of features covering Dawn against the top 2 or 3 females/figures currently available.
So far I haven't seen any examples of what makes her stand out. I'm not familiar with any of the names that are behind her development so none of that means anything to me.
Not trying to be overly critical, just wondering what it is about her that is so different. So far I have seen several things that look more like drawbacks than bonuses. I haven't seen anything that has made me think "wow" yet.
But at any rate, good luck with it. I'll keep watching and if she really is an improvement over what is currently available then I'll do my best to support her.
:)
~Shane
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I think it's a lack of anti-aliasing in the image. It's a pretty low-resolution image, too.
Or...it could be a skin-tag. :D
Dana