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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Waves in Water?


MikeMoss ( ) posted Sun, 07 July 2013 at 6:17 PM · edited Fri, 22 November 2024 at 6:01 PM

Hi

I've done water by creating a plane with a water texture and then making is slightly transparent in the past, and I've moved the plain up and down slightly to simulate the level changing.

But what if I wanted a gentle swell to move through the water across the screen.

I think I could be accomplish this by making a plane that wasn't flat, kind of a very slight corrugation or wave in it, and having it move slowly across the screen but  don't know how I would come up with a plane like that.

Anyone ever tried anything like this?

Mike

If you shoot a mime, do you need a silencer?


JimTS ( ) posted Sun, 07 July 2013 at 6:55 PM

That's how it's done works for me anyway make a plane ane a deformer scale the deformer etc add a splotchy displacement reflection maps for chop and a sky dome (The open water gets it's mood from the sky). Render delecto

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seachnasaigh ( ) posted Sun, 07 July 2013 at 6:58 PM · edited Sun, 07 July 2013 at 6:58 PM

     Are you making a still image, or do you need animated waves?

Poser 12, in feet.  

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MikeMoss ( ) posted Sun, 07 July 2013 at 11:11 PM

Hi

I want to animate it.

Mike

If you shoot a mime, do you need a silencer?


CaptainMARC ( ) posted Sun, 07 July 2013 at 11:25 PM

I use an animated texture, it works really well, but I can't remember where I got it. I think it's from this collection http://www.doschdesign.com/products/textures/Animated_Water.html , but since I only have one of the 25 in the pack, it was probably a demo or limited time freebie.

There are some free animated textures here http://www.dgp.toronto.edu/people/stam/reality/Research/PeriodicCaustics/index.html that may be of interest to you.


BardicHeart ( ) posted Mon, 08 July 2013 at 3:07 AM

Mike, are you looking for a prop something like this?

Rendered in Poser 6, default lights using a water prop I made with a simple water MAT.   Has morphs for 8 different ripple effects and 5 wave effects.  Using the morphs should be possible to animate the water, but I haven't tried.



heddheld ( ) posted Mon, 08 July 2013 at 3:44 AM

looks like someone made a prop for you ;-)

 

but poser can use a movie file so making a greyscale movie and appling it to displacment channel "may" work, would need a paint proggy that does animation (lots do)

 

I would do same as BardicHeart and drop to blender make a mesh and a morph or 2 (13!! man your spoiing me ;-)  rofl)


TrekkieGrrrl ( ) posted Mon, 08 July 2013 at 3:55 AM

How about the Wave deformer in Poser? It can be animated and everything. 

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BardicHeart ( ) posted Mon, 08 July 2013 at 4:00 AM

The mesh is 3600 quad faces, large enough to fill an olympic (Poser scale) pool or a nice sized section of a bay.   I haven't tried using it to do animation in Poser yet; partly because I'm busy with other things atm, and also because I'm not real familiar with doing animations in Poser.   I also need to learn more about Poser's MAT nodes, that was the best water I could manage on short notice.  Its passable but could be better.  I also am not sure how to set up volumetric effects, I know it can be done but again something I've not done in Poser.  The prop is not UV mapped as the MATs seem to work better without it.  There's no displacement or bump mapping either, that's pure morph for the shape.

But so far as models, no problem.  Just waiting on feedback from Mike, if this is close to what he needs I'll set it up as a Poser ready prop and upload it to free stuff.

But hey, finally I made a prop for poser that renders without issues!   ROFL



BardicHeart ( ) posted Mon, 08 July 2013 at 4:13 AM

Same prop as above using the one of the ripple morphs included and the wave deformer TrekkieGrrrl suggested.



parkdalegardener ( ) posted Mon, 08 July 2013 at 7:31 AM

The wave deformer is the way to go. It is fully animatable and can easily be size/shape adjusted. Use it on the hi-res cloth prop. I've done that in the past. I'll take a look through the back files and try and find it for you so you get the idea.

pdg



MikeMoss ( ) posted Mon, 08 July 2013 at 10:05 AM · edited Mon, 08 July 2013 at 10:10 AM

Hi Guys

Yes that's exactly what I'm talking about.

I want just a small swell running across the screen with a slight transparency and a greenish blue grey texture like a tidal pool kind of thing.

More like the wind blowing the water, then surf.

I can take care of the textute, but I have no idea how to create the plane to apply it to.

I downloaded one of the water textures from Captain Mark's post, it would make a great starting point for the texture, it has just the look I was picturing.

Mike

If you shoot a mime, do you need a silencer?


BardicHeart ( ) posted Mon, 08 July 2013 at 10:29 AM

No problem, I'll zip the plane up as a Poser ready prop today and put it in free stuff.  The prop I created has morphs for various small ripples which I think adds an bit of realism.  There are two kinds of ripples, morphs 1-4 do a more choppy type.  Morphs 5-8 do long ripples more like wind blowing the water.  I did play around with animating them and it does work for that.  Set 4 key frames and you get a nice effect.  There's also a single swell done with 5 morphs that can give you a swell with a start point and an end point which Poser can then animate with key frames.  How big a swell depends on how much you apply the morph.  It goes from small swell to "lets drown Posette".

And of course its works fine with the wave deformer.  Adding one of the 8 ripple morphs adds some extra detail to it that I think also adds a touch of realism.

Look forward to seeing what you do with it. 



MikeMoss ( ) posted Mon, 08 July 2013 at 11:01 AM

Hi

Thanks, please post a link here when it's done.

And thanks for the help.

I'll post a link to a video when I have one.

Mike

If you shoot a mime, do you need a silencer?


BardicHeart ( ) posted Mon, 08 July 2013 at 11:46 AM

File is uploaded to Free Stuff pending approval.  Mark, check your site mail, sent you a link.



MikeMoss ( ) posted Mon, 08 July 2013 at 12:35 PM

Thanks!

If you shoot a mime, do you need a silencer?


MikeMoss ( ) posted Tue, 09 July 2013 at 7:56 AM

Hi

I found the prop in Free Stuff, for some reason when I click on Download nothing happens.

I'll try again later.

Mike

If you shoot a mime, do you need a silencer?


BardicHeart ( ) posted Tue, 09 July 2013 at 9:30 AM

That's odd, its had over 100 downloads and counting.  Did you try the private link I sent you via sitemail?  That links to my private server, not Rosity.  The file in Free Stuff is hosted by Rosity itself.  Both files are identical, so it doesn't matter which you grab.



MikeMoss ( ) posted Tue, 09 July 2013 at 11:09 AM

Hi

It seems to be some glitch in my browser, none of the links on the page are working.

I'll get it sorted out.

I've been having a lot of problems with Google Chrome lately.

I always have problems with IE, (it won't load my Comcast Home Page or Renderosity for some reason, all of this started with Windows 8) I'm going to install Firefox and see if it works better.

I never did get a message through SiteMail, I just checked and it says "No new Messages".

Mike

If you shoot a mime, do you need a silencer?


MikeMoss ( ) posted Tue, 09 July 2013 at 11:17 AM

Hi again.

I installed Firefox and it worked fine.

I have it all installed.

I'll post something when I get some results.

I think I'll just switch to Firefox it seems to work better then Chrome.

Mike

If you shoot a mime, do you need a silencer?


MikeMoss ( ) posted Tue, 09 July 2013 at 12:36 PM

Attached Link: Water Test

Hi again...

Ok, here's my first test of the water prop, animated.

Mike

If you shoot a mime, do you need a silencer?


BardicHeart ( ) posted Wed, 10 July 2013 at 1:27 AM

Looking good, were you using the ripples or the wave morphs or a wave deformer?



MikeMoss ( ) posted Wed, 10 July 2013 at 2:44 PM

Hi

I used the ripples with one wave running through the water from left to right in the middle of the 10 second clip.

I had the same start and end point and repeated it when I put it together in Premiere..

I'm going to do some experimenting with it now but I wanted to get something together and animate to see how it worked.

There are enough options to make a lot of variations so it will be interesting to see what happens.

Mike

If you shoot a mime, do you need a silencer?


headwax. ( ) posted Thu, 11 July 2013 at 12:47 AM

hi Mike, that's a scary creature :)

looks like you need two wave generating centres near the creature's knees as well, then waves reflecting from the egde of the lagoon?

 

should be easiest to achieve with an animated texture of concentric rings in the bump map


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