Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
Attached Link: http://www.morphography.uk.vu/uvmapping.html
This is my method - the tools are free if you use UVMapper Classic. I use UVMapper Pro myself, and I'd recommend that as part of any 3D modeller's toolset.Starkdog,
I use UV Mapper Pro, too. It's excellent.
And, English Bob's tutorials & morphography website are awesome.
BTW, I have Hexagon & Silo. I would suggest making the move to using your copy of Silo full-time. It's a lot better & more stable than Hex...at least for me. But I still do the majority of my uv mapping in UV Mapper Pro not Silo.
Poser Ambassador;
Poser 11 & 12 / DS4 / Metasequoia / Silo / Zbrush / realityPaint / UVMapperPro / XD 4
/ Ps CC / Fw / Ai / Painter 12 / Clip Studio Paint / Comipo /
Reality 3 / Windows 10 /
Units = Poser Native
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I made this dress for Roxie on a whim; it actually started out as a T-Shirt base that I elongated and removed the sleeves. Hexagon totally borked the UV's, so it's just plain materials. Roxie likes to have a cute dress to wear on her Mediterranean vacation. I have Silo 2.something, and Modo 203. I liked the ease of Hexagon, but it lacked a lot of power. I like the way Modo is set up, but the UI freaks me out. I am considering Blender 2.6something. What can I use to make clean, nice looking UV maps, that don't end up in a pile of twisted mess? I have invested a lot in different programs, and looking to smooth the pipeline as much as possible. Thanks, -David