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Carrara F.A.Q (Last Updated: 2025 Jan 26 7:30 pm)

 

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Subject: Bevelling tutorial


litst ( ) posted Wed, 19 September 2001 at 3:04 PM · edited Mon, 03 February 2025 at 1:12 AM

Attached Link: http://www.chez.com/litst/

file_211892.JPG

Hi all, I've made some short tutorials that show how to make simple bevels quickly in the Vertex Modeller . There is an english version and a french version . You can see them on my site, in the tutorials section : http://www.chez.com/litst/ Please tell me if you find the tutorial useful, if you find any mistakes, or if you have troubles with it . I hope you'll like it ! litst litst.@freesbee.fr http://www.chez.com/litst


petes ( ) posted Thu, 20 September 2001 at 10:08 PM

The new site looks good. Thanks for the new tut. Did you work out the MAC problem on the shaders?

lightwave, photoshop, oreo's...tools of the trade.


litst ( ) posted Fri, 21 September 2001 at 7:19 AM

Thanks for the comments, Pete :) Concerning the CBR problem, Will Francois has explained how to convert the files to Mac on Yahoo groups . It resumes what to do very well : -------------------------- To change the PC shader to a MAC shader (for Mac users): Drag the shader file onto ResEdit then "Get Info" for the file & click OK when the pop-up window asks if you want to add a resource fork. Then change the "creator" type to CRRA and change the File type to CBRF. Save the change & you'r in business. Or, copy this AppelScript into a new script (launch Script Editor & just paste it in). Then save as a script application. Then just drag your shaders onto the script, no muss, no fuss. on open the_files repeat with a_file in the_files set item_info to info for a_file if not folder of item_info then tell application "Finder" set the creator type of a_file to "CRRA" set the file type of a_file to "CBRF" end tell end if end repeat end open ---------------------- I guess Will doesn't care if i put this here . But this problem is still annoying, i hope that the next version of Carrara will fix it if possible . litst


petes ( ) posted Fri, 21 September 2001 at 7:26 PM

The shader convert worked like a charm!!!! You might want to post it as a seperate thread!! Can't wait to try your shaders!!! Thanks buddy

lightwave, photoshop, oreo's...tools of the trade.


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