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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 10:34 am)



Subject: Strange Bend Issue


Darchind ( ) posted Sun, 22 September 2013 at 10:07 PM · edited Fri, 27 September 2024 at 11:47 AM

file_498433.jpg

Hi all,

I created a pants geometry in 3DS Max and then loaded the Michael 3.0 skeleton and groups for it. There seems to be a strange bend issue from the thighs on downward, and it just won't conform properly.

Has anyone run into this issue before? How can one fix it?


markschum ( ) posted Sun, 22 September 2013 at 10:30 PM

could you select the shin and open the joint editor ?

the wrinkle at the knee looks like the joint zone is not quite right.


EClark1894 ( ) posted Mon, 23 September 2013 at 1:33 AM

Looks like a problem I was having once. I'll tell you what PhilC told me.  Load Michael 3 and conform the pants to him. Go to the "Figure" menu and select "Copy Joint Zones from...". Select Michael 3 in the drop down menu. If this fixes your problem, go to "Edit" and select  "Memorize --> Figure.

Hope this helps.




Darchind ( ) posted Mon, 23 September 2013 at 2:19 AM

That solution in particular didn't work, but it led me to something that does. I simply hit the "Zero Rotations" button in the Joint Editor and it fixed it completely.

Thanks anyhow.


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