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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Poser without dson


Cimarron ( ) posted Thu, 16 January 2014 at 5:01 PM · edited Mon, 25 November 2024 at 4:06 AM

Please bear in mind I'm a beginner when I ask..... why do you need the dson installer for nearly all Daz products now?

...I know there are different files but many Sellers on Rendo have products for Daz Gen characters and Poser without dson, they just include different files.


markschum ( ) posted Thu, 16 January 2014 at 5:35 PM

as I understand it DSON simply allows Poser to use files in Da Studio format. It seems that DAZ stopped supporting Poser directly. 

 

I only have Poser 7 so I cant use DSON or genesis anyway so I could be wrong.


Cimarron ( ) posted Thu, 16 January 2014 at 7:05 PM

Thanks Mark, I just don't understand why Rendo Merchants can make products for Daz Gen and Poser without having to use the Dson and Daz merchants either can't or perhaps it's part of Daz TOS for merchants.

I have Poser 9 so I could but don't want to go down that road.... I have Daz and used it for many years even purchased quite a bit of the Gen and Gen 2,V6 bits and bobs before realizing with the Poser morphing tool you can virtually sculpt V4 or M4 to what you want.   Besides most of the time the characters are clothed. ...maybe I'm just not getting it but Poser with material room, dynamics and morphing tool is, once I learn more is all I need to create my style of art.

Funny thing is now after years of wanting to use Poser characters and props and not being able to or get the best out of them as a Daz user, I know how is feels when you really want a prop or cloth and now it's for Daz or for use with the Dson;)


modus0 ( ) posted Thu, 16 January 2014 at 7:06 PM

Unless the product is for Daz Studio only (or some other non-Poser program), or mentions DSON as a requirement, it should work just fine in Poser without DSON.

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Valandar ( ) posted Thu, 16 January 2014 at 7:56 PM

I know for a fact that the props and mechanical figures that I make that become freebies at DAZ will work directly in Poser without DSON, as I only have Poser 7 Pro, not a version that can use DSON. On the other hand, some of my work is DS specific, such as outfits for the Genesis figures.

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Cimarron ( ) posted Thu, 16 January 2014 at 8:21 PM

Yes, I've found that modus0, for the first time I've found myself on the other foot wanting a Daz prop that is dson only;)   and Valandar, thank you:)

 

So I guess the answer is Daz is not longer supporting Poser except via dson...except for older stuff and vendors here on Rendo when make both Poser and Daz.


Khory_D ( ) posted Thu, 16 January 2014 at 8:43 PM

"So I guess the answer is Daz is not longer supporting Poser except via dson"

PA's get to choose how and which programs they support for their own work just like at other brokerages. I think DAZ requires both programs to be supported, where possible, for products that they buy but they leave it up to the content creator as to how that is done as far as I know. Pretty sure there are quite a few PA's who still do all the poser versions first and then simply add surface settings for studio after.

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Valandar ( ) posted Thu, 16 January 2014 at 9:33 PM

Quote - So I guess the answer is Daz is not longer supporting Poser except via dson...except for older stuff and vendors here on Rendo when make both Poser and Daz.

 

Erm... I ONLY sell at DAZ. And even many of my brokered products are for both. DAZ has said nothing to PA's in any way shape or form about to support or not to support, and except for their primary figures, almost everything at DAZ is made by the PA's. We decide what we're going to make. And if you make something to be bought out by DAZ that does not include a Poser version, then DSON files must pass QA, as well.

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Cimarron ( ) posted Thu, 16 January 2014 at 11:27 PM

So...the amended answer is Vendors can do it, it's their choice to produce Daz and Poser or Poser via Dson...think I've got it now;)


aqua1955 ( ) posted Fri, 17 January 2014 at 4:40 AM

I have asked why Dyson should be. The answer was the folowing:

Dyson is a function that shows DAZ3D which files are used to protect their property and shows the vendors how their files are used.

If you downloaded Dyson as program you will find inside your computer a map called ROAMING, which is to find as followed C: users->> Name>> AppData>> Roaming>>Daz3D>> DysonPoser with a logfile.

Inside the text you will find the shared items which you roam (share) with DAZ3D.

If you downlaod DAZ items today they are called for Poser CF[name] and through Dyson plugin they get readable inside Poser because Dyson is a plugin.

Hope this helps a little to explain what Dyson does. This is probably the meaning that you can't get duf files opened in their new files.


Cimarron ( ) posted Fri, 17 January 2014 at 4:51 AM

Thanks aqua1955, I didn't know that and it explains a lot.


Male_M3dia ( ) posted Fri, 17 January 2014 at 5:59 AM · edited Fri, 17 January 2014 at 6:07 AM

Quote - I have asked why Dyson should be. The answer was the folowing:

Dyson is a function that shows DAZ3D which files are used to protect their property and shows the vendors how their files are used.

If you downloaded Dyson as program you will find inside your computer a map called ROAMING, which is to find as followed C: users->> Name>> AppData>> Roaming>>Daz3D>> DysonPoser with a logfile.

Inside the text you will find the shared items which you roam (share) with DAZ3D.

If you downlaod DAZ items today they are called for Poser CF[name] and through Dyson plugin they get readable inside Poser because Dyson is a plugin.

Hope this helps a little to explain what Dyson does. This is probably the meaning that you can't get duf files opened in their new files.

It's not Dyson. It's DSON. ;)

DSON is the new native file format for describing scenes, materials, poses, etc. and allows for scenes to easily read from other computers and will only load things with you have on your system. If I have a scene with a figure and a building and passed that scene to you, and you did not have the building, the scene file will only load the figure.

The previous DAZ format for scenes was a series of unreadable binary format files kept in a data directory; if you wanted to copy a scene to another computer, you had to figure out what binary files went with the scene and copied those along with the scene file otherwise the scene would not load and give you an error message. If one of those files got corrupted, your scene not load as well. 

The new format is easily readable and editable in a text editor and allows for portability between computers and users. This format does not mean that is for Poser, it's just the native way DS saves its data now.

The DSON Importer for Poser reads those DSON files via dummy Poser files (such as pz2, mc6, etc... which contains calls to Poser's plugin architecture to DS via DSON) to load figures, props and scenes. This will not work with all files as they have to set up to be read in Poser (clothing properly grouped to work with poser, for example, as DS uses the weightmapping info instead), so when you buy something that uses DAZ's triax weightmapping, it has to say that it works with the DSON Importer for it to work, as someone tested it to work in Poser. Character morphs and textures usually work without special files (you can create the Poser files withing DS to read them), but you may have issues with clothing and some props.


aqua1955 ( ) posted Fri, 17 January 2014 at 6:09 AM

ok in that way I was incorect dyson=DSON


Male_M3dia ( ) posted Fri, 17 January 2014 at 6:21 AM · edited Fri, 17 January 2014 at 6:26 AM

Quote - ok in that way I was incorect dyson=DSON

Also in the way that it's a mechanism for primarily protecting files as well.  ;) Also the approaming part. Anything saved there is simply application data that is temporarily used by the application most likely because you saved something in Program Files (which you generally don't want to do in operating systems such as Win7 or Win8).

If you looked at the code inside a duf file versus an older dsa file, you can tell the new version made much more sense and you didn't need to be a programmer to edit the file. 


MistyLaraCarrara ( ) posted Fri, 17 January 2014 at 9:44 AM

what does triax mean?  



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aqua1955 ( ) posted Fri, 17 January 2014 at 9:51 AM

I am sorry, but I am no programmer.

I just listed what me was told, when I asked a long time ago what DSON would do.

The information I got then was that the Vendors would know what people used from their files and that it was for DAZ a protection matter to protect the files they sold.

Also I know that this would be a violance to the users of those files and that this already had leaded to sentence by a compagny who did.

It is my meaning that if a compagny would secure their files is a rightful thing. If DAZ3D does not, then it is a very wrong name of their designers to call a map this way.

The question stays that "roaming" = spreading information to and from a computer device.


MistyLaraCarrara ( ) posted Fri, 17 January 2014 at 10:02 AM

Quote - what does triax mean?  

i mean, what about it makes it so different from poser weight mapping?



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jestmart ( ) posted Fri, 17 January 2014 at 10:45 AM

Triax weight mapping has independent mapping for all three axii of a figure's joints.  The auto-adapted folder is, as its name implies, for files that have been adapted from DAZ Studio DSON format to a format that Poser can understand.  DAZ Studio also uses an auto-adapted folder for files that have been adapted from Poser formats to Studio formats


Male_M3dia ( ) posted Fri, 17 January 2014 at 10:47 AM

Quote - I am sorry, but I am no programmer.

I just listed what me was told, when I asked a long time ago what DSON would do.

The information I got then was that the Vendors would know what people used from their files and that it was for DAZ a protection matter to protect the files they sold.

Also I know that this would be a violance to the users of those files and that this already had leaded to sentence by a compagny who did.

It is my meaning that if a compagny would secure their files is a rightful thing. If DAZ3D does not, then it is a very wrong name of their designers to call a map this way.

I think someone told you incorrect information then, because that's not what it does. DSON is a portable scene specification format, not DRM.

 

Quote - The question stays that "roaming" = spreading information to and from a computer device.

No, it means Windows is protecting the Program Files directory from updates it deems would invalidate its integrity. DAZ does not create that directory, Windows does. Windows Vista was heavy handed in its protection, Windows 7/8 is less protective.


WandW ( ) posted Fri, 17 January 2014 at 11:08 AM · edited Fri, 17 January 2014 at 11:08 AM

Quote - Triax weight mapping has independent mapping for all three axii of a figure's joints....

So does Poser's weight mapping.  The difference, as I understand it, is that DAZ' system allows weight mapping of scaling.

 

Quote - I think someone told you incorrect information then, because that's not what it does. DSON is a portable scene specification format, not DRM.

Indeed;  the specification is here:

http://docs.daz3d.com/doku.php/public/dson_spec/start

Some DSON files are compressed via gzip, just like Poser's compressed files are, and can be easily viewed with 7-zip...

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bhoins ( ) posted Mon, 20 January 2014 at 4:31 PM · edited Mon, 20 January 2014 at 4:34 PM

Quote - Triax weight mapping has independent mapping for all three axii of a figure's joints.  The auto-adapted folder is, as its name implies, for files that have been adapted from DAZ Studio DSON format to a format that Poser can understand.  DAZ Studio also uses an auto-adapted folder for files that have been adapted from Poser formats to Studio formats

Autoadapted is when something is converted into DSON, not from it.  Triax (TM) weight mapping is more than just independent mapping of all three axes, it also allows Scale maps, bulge maps, and rigidity maps. 


bhoins ( ) posted Mon, 20 January 2014 at 4:50 PM

Quote - So...the amended answer is Vendors can do it, it's their choice to produce Daz and Poser or Poser via Dson...think I've got it now;)

Much depends on what type of content they are creating and what figure they are creating it for. Currently there are three ways to rig a figure for Poser and two ways for DS. There is Poser Weight Mapping (Only works in Poser), TriAx (TM) Weightmapping (Works in DS, Carrara and, with the DSON Importer for Poser, Poser) and Traditional Poser rigging (Works in DS, Poser and Carrara). Figures with one style of rigging only work with clothing with the same style of rigging, though clothing rigging can be, with various levels of success, converted. 

So if a PA is going to create clothing for Victoria 6 then it must be created using TriAx (TM) rigging and saved in the DSON format. If a PA is going to create clothing for Victoria 4 then it must be created using Traditional Poser Rigging and saved in that format. If a PA is going to create clothing for Roxie then it must be created using Poser Weight Mapped Rigging and saved in that format. 


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