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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 05 6:50 pm)



Subject: M4 and the seven morphs- where are you?


starboardtack ( ) posted Mon, 07 April 2014 at 3:25 PM · edited Sun, 05 January 2025 at 8:18 PM

Greetings,

What fiend designed this software. I have spent countless hours trying to get M4 morphs to even show up in Poser Pro 2014. i have tried numerous combinations and clicked the little plus squares - but no morphs. I have searched on line, etc. nothing I can find helps to clear away the fog.

M4 workd fine in DAZ Studio 4.6 - morphs and all.  M4 figure from Hard Drive Daz library folder imports into the poser library ok. Do I have to place the morphs into the Poser Hard Drive library ? Would someone be a littler generous with their time and explain in basic terms what I have to do to get these rascally morphs to show up for work. 

 

Thanks for sharing your time,

Starboardtack


hborre ( ) posted Mon, 07 April 2014 at 3:44 PM

If you link the DAZ library to Poser, the morphs must be present in the runtime folder.  Otherwise, install the Poser version (can't remember if one exists) into a runtime of your choice along with the M4 base model.


JimTS ( ) posted Mon, 07 April 2014 at 4:00 PM

Create a folder in your Documents folder of choice labled Micheal 4

Copy your Runtime folders from the content file in the zip into said M4 folder

(overwrite as applicable)

In the library folder of Mic 4 runtimi is a !DAZ folder cotaining an initilize M4 bat file run it

Now M4 should work or

Find the runtime in your content folder and add content runtime to Poser

And FYI

DAZ broke thier Poser installation, maybe you should aim your frustration at the source.

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


starboardtack ( ) posted Mon, 07 April 2014 at 7:26 PM

file_503378.png

JimTS

I made a folder and copied in the files as you suggested. See attachement. I searched for the bat file - I have no idea what that is.  I did find three files under !DAZ

DzCreateExPFiles

DzCreateExPFiles-M4.command

DzCreateExPFiles-M4Gens.command

I clicked on all of them in turn. They opened up a page of code, but that was all.

Hoping that somehow this might work, I opened poser and clicked the add library folder on the top right.  I navigated to the runtime folder and clicked on it. I was then told that the runtime has already been added. When I load Michael 4 there are none of the parameter dials for the morphs.

I feel I am really working blind with lilttle idea of what I am doing. Any pointers would be appreciated.

Thanks for getting back to me

Starboardtack

 


JimTS ( ) posted Mon, 07 April 2014 at 9:24 PM · edited Mon, 07 April 2014 at 9:26 PM

DzCreateExPFiles that was your file DAZ is not famous for it's doumentation so new poser people (DS users) aren't used to the manual PDF. It will explain adding to the library and a thousand other things (like what's this called) Nav to the Pose Library in that runtime in Poser Library (not windows explorer) there's another M4 folder with a pile of injection "poses" You "inject" these and then you have Morphs. I would save this back as another Michael in the figure/charater library

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


starboardtack ( ) posted Mon, 07 April 2014 at 10:44 PM

JimTS,

I should have mentioned this first - I am using a mac, OS 10.9

I am having a little difficulty understanding you. Are you saying:

  1. The DzCVreateExPFiles was the bat file I was to click on. So I did it right ?

2.In the folder I created for Michael 4, I should now navigate to the Pose Library and then to the M4 folder which contains the morph injections.  OK I have found them

  1. I "inject" these morphs.  How do I do this ?

  2. I "save this back  as another Michael in the figure/character library." I really don't understand this.  What is it that I am saving and how ?

 

Thanks for your patience - I am a little slow but I get there eventually.

Sttarboardtack 


JimTS ( ) posted Mon, 07 April 2014 at 11:33 PM · edited Mon, 07 April 2014 at 11:37 PM

file_503385.jpg

Picture of Poses folder (where Morph inj are)from Poser Pro 2012 Library

All those Icons with the + signs add Morph data (dials) Note Base and ++ your folder may vary but the INJ files actually add the data. M4 as loaded from the DAZ people folder is an empty framework

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


AmbientShade ( ) posted Mon, 07 April 2014 at 11:38 PM

Quote - 3. I "inject" these morphs.  How do I do this ?

Select M4's Body, (top left corner just above main preview window where it says "Michael 4" - next to that there's a dropdown menu that allows you to select each of the individual body parts in the figure. Make sure Body is selected).

Navigate to the Pose folder in the library that contains Michael4's morphs, double-click on them and they will inject. It should say something like "Inject All Morphs". 

Quote - 4. I "save this back  as another Michael in the figure/character library." I really don't understand this.  What is it that I am saving and how ?

After you have injected all the morphs you want to inject (most likely body morphs and head morphs), 

navigate back to your Figures library folder. Create a new folder somewhere in the Figures directory and name it something you can remember. To create a new folder press the button below the library window that has the folder with a + on it (first of 3 center buttons in a group).

With the new folder selected, save the new Michael 4 with all the morphs by clicking the large plus sign [+] just below the library window (2nd button in the group of 3). A dialogue box will pop up asking you to name the new figure (new set). Type a new name into the box. Don't call it "Michael 4", it needs to be a new unique name, like Michael4++" might work, so that you know it's the Michael version that has all the morphs pre-loaded. 

 

~Shane



ssgbryan ( ) posted Mon, 07 April 2014 at 11:38 PM

file_503386.png

> Quote - JimTS, > > I should have mentioned this first - I am using a mac, OS 10.9 > > I am having a little difficulty understanding you. Are you saying: > > 1. The DzCVreateExPFiles was the bat file I was to click on. So I did it right ? > > 2.In the folder I created for Michael 4, I should now navigate to the Pose Library and then to the M4 folder which contains the morph injections.  OK I have found them > > 3. I "inject" these morphs.  How do I do this ? > > 4. I "save this back  as another Michael in the figure/character library." I really don't understand this.  What is it that I am saving and how ? > >   > > Thanks for your patience - I am a little slow but I get there eventually. > > Sttarboardtack 

I am running a mac, so let me help you with this.  This is my setup.  On my Scratch disc I have a folder called !! Additional Runtimes (no it isn't an exciting name but it is descriptive).  Going left to right:  !M4/Runtime/libraries/!DAZ.  In the !DAZ subfolder the DzCreateExPFiles-M4.command is the file that you are looking for.  This file creates the injection channels for M4 - it does not actually put the injections in the figure.  I'll show you that next.



ssgbryan ( ) posted Mon, 07 April 2014 at 11:59 PM

file_503387.png

Now that the morph channels have been created via the DzCreateExPFiles-M4.comand, we can now inject the morphs into M4.  Navigate over to where your morphs reside in the Pose subfolder.  I don't know how your Pose folder is set up, but I can show you mine. 

In the attached image, you can see that I have all of the morph injections in 1 subfolder.  From here, simply double click on the morphs you want to add and Poser will inject them into the figure.

You could inject all of the morphs and then save the resulting .cr2, but I don't recommend that.  The figure becomes quite heavy and the odds of you using most of the morphs is nil.  I would recommend loading the Base morphs (INJ Base M4) and the ++ morphs (INJ Morphs++ M4)  These are what are used by 90+% of the figure character creators.

If you have any other questions, fire away.



JimTS ( ) posted Tue, 08 April 2014 at 1:42 AM

Yes I believe .command is analaguos to a .bat on a PC you got me on that MAC stuff

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


WandW ( ) posted Tue, 08 April 2014 at 7:55 AM

Quote - And FYI

DAZ broke thier Poser installation, maybe you should aim your frustration at the source.

If the files are installed with DAZ Install Manager as designed, they are downloaded, installed and initialized automagically.

Also make sure thaere is only one copy of M4 installed in your runtimes, as that can cause problems with morphs...

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starboardtack ( ) posted Tue, 08 April 2014 at 8:28 AM

file_503395.png

Thanks guys for all the help,

I am beginning to think I have missed an essential step along the way. I have followed everybodies instructions but the morphs do not load into the Content Library. Here is what I have done and tried.

  1. I opened Michael4/Body in the top left corner of preview window.

  2. I clicked open INJ Morphs ++ M4 png and also (because I was not sure I had selected the right one) INJ Morphs ++ M4.pz2 Not much happens except a larger version of the icon image is displayed on the desktop. (I also tried opening the other body morphs - they opened on the desktop but no effect in the Content Libray)

3.Went to the Content Window Library in Poser but there were no icons displayed similar to the images which you have shown me. I refreshed the Michael 4 folder but still no icons.. I went to the top right hand corner icon in the Content Libray window to reload the folder. It told me that the folder had already been installed.  

I am beginning to get a glimmer of how the mechanism is supposed to work. All the parts seem to be there so why no icons ?

 

Again thanks for your tolerance of a befuddled beginner

 

Starboardtack


EClark1894 ( ) posted Tue, 08 April 2014 at 8:43 AM

When you install, are you aiming fo9r Poser's RUNTIME, or DAZ's CONTENT library? It may be a simple matter of semantics. Poser calls it content library a "RUNTIME". Daz calls their's "CONTENT".




hborre ( ) posted Tue, 08 April 2014 at 8:56 AM

A clarification, you will find all the INJ/REM files under the Libraries Pose category (icon with the running man to the right of the Character icon).  Do not attempt to load morphs from the browser; it doesn't work that way.


starboardtack ( ) posted Tue, 08 April 2014 at 11:32 AM

Thanks everybody,

WanW has got it right. I have two copies of Michael 4 on my hard drive. Its a mess. What to do now ?

When I made a Folder a couple of days a go and placed in a new copy from my download assets, I never removed the old copy, nor was I sure how to as files can have long extension roots going everywhere. What should I do ?

This is the situation;

Copy A is in My DAZ 3D Library>Runtime>libraries>!DAZ Some of it is in the same library under pose, character, materials, and Support.

Copy B is under Shared >Documents>Michael 4

1.Remove all M4 files that I can find in Copy A.

2.Remove copy B 

  1. Remove both and start over.

 

Thanks for any advice.

Starboardtack

 

 

 

 


moriador ( ) posted Tue, 08 April 2014 at 11:59 AM · edited Tue, 08 April 2014 at 12:02 PM

Quote - Thanks everybody,

WanW has got it right. I have two copies of Michael 4 on my hard drive. Its a mess. What to do now ?

When I made a Folder a couple of days a go and placed in a new copy from my download assets, I never removed the old copy, nor was I sure how to as files can have long extension roots going everywhere. What should I do ?

This is the situation;

Copy A is in My DAZ 3D Library>Runtime>libraries>!DAZ Some of it is in the same library under pose, character, materials, and Support.

Copy B is under Shared >Documents>Michael 4

1.Remove all M4 files that I can find in Copy A.

2.Remove copy B 

  1. Remove both and start over.

 

Thanks for any advice.

Starboardtack

 

In the image you're showing above, you have the library open to the "figures" tab. (The round icons at the top tell you which tab is open). The current open tab is yellow. 

The morphs won't be there.

You need to click the next icon (the running man) to open the "pose" tab of the library. The morphs should be there. Are they not?


Edit: I have half a dozen M4's installed in my runtimes. It may cause problems -- though I haven't noticed any -- but I don't think that's what's wrong in this case.


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.


starboardtack ( ) posted Tue, 08 April 2014 at 12:26 PM

Moriador,

Your right ! Your right!  Fantastic...they are there. Beautiful... Hours and hours of befuddled groping and they were there all the time. Suddenly the nightmare of another protracted foggy search is gone.  

Do I just click on the ones i want to install on the figure ? i think I was warned not to install too many all of them.

 

You have really made my day..

And thanks to all you wonderful responders... What a great web site.

Starboardtack

 


hborre ( ) posted Tue, 08 April 2014 at 12:44 PM

I see that my post got completely overlooked. sigh


starboardtack ( ) posted Tue, 08 April 2014 at 1:01 PM

nborre

I am embarassed. I don't know how I overlooked your post. I must have scrolled down too fast. You were right. It is not much consolation, but I paid the price for not noticing by having those extra hours of turmoil.

I have been able to load the morphs for the whole body which is nice. However the reason I wanted them in the first  place was so that I could move the lips for speech. Do I load the open lips morph and play with it on the parameter dial, or do I load all the lip morphs so as to give a range ? Same for the eyes..how many do you load ? 

Thanks again nborre


EClark1894 ( ) posted Tue, 08 April 2014 at 1:20 PM

It's actually been awhile since i played with M4, but he should have a phonemes folder. To make him speak, those are the poses you want to inject.




starboardtack ( ) posted Tue, 08 April 2014 at 2:22 PM

ECLARK1894

Thanks for the tip. I think I have found what you are toalking about.  I have  downloaded the Poser manual and the pages are flying.  Thanks everybody. I should be ok from now on.

So glad that nightmare is over.

Starboardtack


moriador ( ) posted Tue, 08 April 2014 at 2:46 PM

Quote - nborre

I am embarassed. I don't know how I overlooked your post. I must have scrolled down too fast. You were right. It is not much consolation, but I paid the price for not noticing by having those extra hours of turmoil.

I have been able to load the morphs for the whole body which is nice. However the reason I wanted them in the first  place was so that I could move the lips for speech. Do I load the open lips morph and play with it on the parameter dial, or do I load all the lip morphs so as to give a range ? Same for the eyes..how many do you load ? 

Thanks again nborre

For whatever reason, my version of M4 loads with these morphs already. But just in case yours doesn't, the speech morphs are called "Visemes".

I believe you can find them in the morphs folder (in the "Pose" tab) under "Base".

Might as well inject them all, unless you really only need one.

You inject by going back to the "Figures" tab and clicking on M4 so that he loads in your screen. Make sure he is "selected" by clicking on him. Whichever part of him you clicked on will be the part which was selected, and it will show up at the top of the "parameter" panel... as chest, or head, or hand, etc. (If you need to change that, click on the word of the body part above where it says "parameters" and "properties". You will get a drop down list of all the body parts in the figure. You can tell that you have selected the correct figure by looking in the top left of your preview screen, just below where it says "Preview" and above where it tells you which camera you are using.

With M4 selected, click on the running man icon for the "Pose" tab, and navigate to the thumbnail for the morphs you want to inject. Click on it. You may have to double click. Then go back to the parameters panel. 

Sometimes you need to "refresh" that panel before the morph injections will appear in it. I do this by clicking on a different body part and then going back to the one I want to morph.

If you're looking for a fullbody morph, such as "BodyBuilder" or "Definition", you need to select the Body (not a part) at the top of the parameter panel. Those morphs are in the Morphs++ pack and will show up beneath the translation/rotation/scale dials in the parameter panel under Morphs | Shapes. You may have to expand the list to see what's there. If there is a + sign next to a list item, it means that there are morphs of that type loaded.

If you're looking for visemes, you need to select the "head" at the top of the parameter panel. Once injected, they will show up under Morphs | Expressions and then under Base.

Once you have located the morphs and expanded the parameter by clicking on the + sign, you will see a bunch of dials named something like: IY (eat) 0.000 and IH (it) 0.000. Those are visemes. Pick the one you want (or test them), and turn the dial. As you turn it, you will see the changes appear on M4's face. By default, these particular dials go from -.500 to 1.500. Like all morphs, you can choose from a whole range, even when injecting just a single morph.

You can also just click on the numbers (the 0.000) and that will enable you to type in a value. If you type a value that goes outside the default range of these morphs, that number will change to either the max or min that they will permit.

As to how many morphs to load? I load only the ones I want. But as you are still learning what they do, you can load them all and test them so you can see for yourself. I do this whenever I buy a new morph pack. Looking at pictures just doesn't quite give you as good an idea as seeing the changes occur on your screen. :)


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.


starboardtack ( ) posted Tue, 08 April 2014 at 8:07 PM

moriado,

Thanks again for getting back to me.  I have printed out your instructions and will be using them to guide me.  They are far more pertinent than what I have found in the manual. And, I appreciate the time it took to do it.

At least this is something solid that makes sense and I can get back to learning the program.

Thanks again for your help,

Starboardtack


bibliophyle ( ) posted Tue, 08 April 2014 at 8:29 PM

I'm just coming in on the tail end of this. Thanks for these instructions. I am new to 3d and it was driving me crazy trying to get content I purchased to work. I printed everything and I think I can get my content to work now.


moriador ( ) posted Wed, 09 April 2014 at 12:54 AM

Quote - moriado,

Thanks again for getting back to me.  I have printed out your instructions and will be using them to guide me.  They are far more pertinent than what I have found in the manual. And, I appreciate the time it took to do it.

At least this is something solid that makes sense and I can get back to learning the program.

Thanks again for your help,

Starboardtack

You're welcome. The Poser Manual is excellent, but it doesn't deal specifically with installing content that comes from a variety of vendors, each of which have their quirks. 

Quote - I'm just coming in on the tail end of this. Thanks for these instructions. I am new to 3d and it was driving me crazy trying to get content I purchased to work. I printed everything and I think I can get my content to work now.

Excellent! You guys made my day. I should make a tutorial. :)


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.


bibliophyle ( ) posted Wed, 09 April 2014 at 3:36 AM

Actually a tutorial would be great. Every site that sells content should have it.


bibliophyle ( ) posted Wed, 09 April 2014 at 10:09 AM

Well, I spoke too soon. My injecting the files didn't work so I did something wrong. the more I look at the forum the more confused I get. will someone do a step by step for me?

I have Poser 10 and that's what I'm trying to use. I downloaded Daz just for the content so I haven't used it. My system is win 7 and I set up my poser library extra content on an external drive in several libraries (maybe a mistake).

If someone will help me I'll capture my file structure so you can see the setup I have. But it may be tomorrow before I can get everything together. Thanks.


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