Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
If that is the mesh poking through there is 2 methods I am aware that might fix it. Apply a slight displacement to the pool coping or increase your render subdivision to at least one. We would need to see the wire mesh first, though.
BTW, if you are indeed using DoF, you may need to push your pixel sampling higher to avoid a granular effect in your background.
Quote - shadows min bias too low(0.1 or less)?
That might be it. I checked the manual, and the preferences the units are set in feet, so I bumped it back to the default of .8. The manual said if in inches not less than .1
I saw some in a draft render. Medium still takes a while, I'll try that at lower resolution.
Quote - If that is the mesh poking through there is 2 methods I am aware that might fix it. Apply a slight displacement to the pool coping or increase your render subdivision to at least one. We would need to see the wire mesh first, though.
BTW, if you are indeed using DoF, you may need to push your pixel sampling higher to avoid a granular effect in your background.
I am. Thanks! Recommended setting when using DoF?
BTW, recommendations for Shading Rate? I thought I knew all my render settings, then read a lighting recommendation thread, and now I don't know what I know anymore.
I was using .1 for finals. .2 for Medium-high. Then I got confused when I saw a few using .2 for shading rate, but 10000 and higher for samples under Indirect Light! Yowza that took a long time to render, even at low res.
is it possible the pool edge had those dreaded long skinny tri?
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I use Poser 13 and win 10
Hi there
This is not yours scene,but here is pool scene and rendered with my usual settings:
2 raytrace bounces,pixel samples 6,shading 0.2,displacement 0,Irradiance cache: 0,Sample size:10,Intensity 1.00,Bounces 6,Samples: 1000,Irradiance Cache: 25,Precalculation scale: 1.0,Gamma Correction OFF
Last thing I would try render with Displacement 0 on yours scene,do you really need to have Displacement set at 0.1?
Thanks,Jura
Quote - Is the problem the same with "smooth polygon" unchecked?
Ah, yes, I was going to suggest that also. Some models don't react well to Poser's smoothing.
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Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
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PP2014 SR4 on Win 7 x64, 16GB RAM.
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