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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 21 11:14 pm)



Subject: question on putting obj at zero world when exporting


atpo ( ) posted Wed, 28 January 2015 at 11:13 PM · edited Fri, 02 August 2024 at 12:52 AM

  when import obj ,and then can not find where it is 

  progress as follow

1:creat obj in other 3d software

2:prepare to export

3:as not putting obj at zero world

4:export obj

5:import obj and then not to find where obj is

  any ways to adjust to put obj  at zero world when exporting it in other software  so that when importing obj which it in the world that can be find

thanks


RHaseltine ( ) posted Thu, 29 January 2015 at 3:15 PM · edited Thu, 29 January 2015 at 3:17 PM

If you place the geometry at the origin in the modeller it should load at the origin in DAZ Studio. If for some reason you don't want to do that, select the imported model in the Scene pane and then press ctrl-f (cmd-f on a Mac)to frame it in the view.


atpo ( ) posted Sat, 31 January 2015 at 6:57 PM

thanks


malwat ( ) posted Tue, 17 February 2015 at 3:18 AM

I have been trying to introduce new figures in the Namib (byHameleon, on Renderosity) scene. If they for whatever reason do not locate themselves in the window/camera view I have currently set, it frequently happens that I am presented with an outer-space view of the scene, Is there a simple, quick, way to zoom to the figure other than using the mouse wheel, which tales ages, please?

Malwat

Getting younger by the day; getting older by the minute....


RHaseltine ( ) posted Tue, 17 February 2015 at 4:24 PM

select the figure and press ctrl-f (cmd-f for a Mac).


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