Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
Big thumbs-up to Smith Micro for continuing to put out bug-fix SR's :-)
I didn't say it was buggy, Pumeco. In fact, I think one of the fixes was supposed to be for the preview Veiwport. What i am saying though is whatever they fixed, messed mine up.
As I'm happy with my current preview viewport, I'm just gonna stick with it.
SR5.2 Enhancements and Fixes, by Category
Materials
Improved support for extremely large HDR textures.
Preview Rendering
Fixed preview of tangent space normal maps with strengths other than 1 (OpenGL hardware shading only).
Final Rendering
FireFly: Extreme normal map intensities now render correctly.
Figure Creation
Now storing joint blending information correctly for spherical zones when selection is ‘Replace’.
Morphing tool Create mode: Save a copy now has correct default parameter name.
Morphing tool Create mode: Object mirroring now based on selected actor rather than object under brush.
Now enabling force limits on magnet zone scale parameters of legacy content to prevent unexpected behavior stemming from allowing negative scaling.
Cloth room
Fixed case where presence of normal maps during simulation would cause instability.
Import/Export
Re-enabled import of LWO files.
Fixed case where importing 3DS file would cause instability (Mac OS X only)
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