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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 24 6:27 pm)
First I will start by giving some tips on what to watch for in the Poser content you wish to add to use in Daz Studio.
Poser Dynamic Items will not work properly in DS as Poser and DS have different ways of handling Dynamics. Make sure you check the items you buy to see if they are Dynamic and look at the Product Readme files to see if they offer both Daz and Poser versions before buying Dynamic content. If the content is Poser only then it will most likely not function in DS.
Weight-mapped Figures for Poser also do not function properly in DS so this is something else to double check before buying for use in Daz Studio. Again this is because DS and Poser handle Weight-mapping differently so these items generally are not cross-compatible between the two programs.
Procedural Materials for Poser won't function properly in Daz Studio either. Items using procedural materials may still function as figures or props in DS but the materials may need to have textures or surfaces manually set using Studio's Surfaces Tab. You'll have to decide if you want to use items or not that include Poser Procedural Materials, and again this is something that you can check for in most product readme's.
Poser Light sets may work in DS but the effect of the lights may be different than how they look in Poser (I've used some Poser light sets in DS without issue but needed to manually adjust the settings for the lights in the DS Parameters Tab). Of note how-ever is that Ambient Occlusion and IBL light sets may not work in DS from Poser (I'm not certain of this as I don't use AO or IBL Lighting for my renders).
Now, having made note of those exceptions, most Poser content can be used in DS with only minor adjustments needed to surfaces to suit your rendering needs. Poser Hair (Hr2), Props (Pp2), Poses (Pz2, Fc2 or Hd2), most Figures (Cr2), and most Pz3 Poser scenes will function in Ds just fine. Also DS can now read Poser's Materials files (Mc6, Mc7 etc) so most of these should work in DS as well with a little tweaking once loaded. I may have missed a few so if anyone has anything to add to this information please feel free to add your comments!
To get your Poser Content to work in DS you will need to add a Poser Runtime to your Studio through the Preferences Menu... I'll provide a step-by-step set of instruction on how to do this below...
*As a side note, if you are using both Daz Studio and Poser you can use the following method to add Poser's runtime to your Daz Studio Library by following the instructions and navigating to Poser's Runtime folder instead of creating a new Runtime. Anything you install to Poser will then also be available for use in DS...
Step #1:
Create a Folder where ever you wish to install your Poser content (DS requires a separate Poser style runtime structure to get Poser items to load properly and to display properly in the Content Tab) and give this folder an easy to remember name (My Poser, Poser Stuff or what ever you like).
It doesn't matter where you create this folder so you can place it where ever you choose to suit the way you want your files stored. This is where you will install any items you buy or download that were intended for Poser rather than made for Daz Studio.
Inside this new folder, create a folder named "Runtime". When you unzip the products you purchased you can copy the Product Runtime folder into the folder you created above. When the dialog comes up asking if you wish to over-write the existing Runtime folder click "Yes" and your new items will be installed to the Poser Runtime you've added.
Step #4:
In the Content Directory Manager you have a choice...
Or...
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Step #5:
Once you've clicked the check mark for "Poser Format", click the "Add" button to open a navigation window.
Use this navigation window to navigate to where you created the new folder in Step #1, and select it, this will add it to the list under "Poser Format" in the Content Directory Manager.
Click accept, and your new Poser Content Directory will now show up in Daz Studio's Content Tab in your work-space.
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Congratulations, your new Poser Content is now ready for you to use in your Studio scenes!
Also, I cannot guarantee that every single Poser item out there will function properly or at all in Studio, but this method should allow you to use most Poser items found here at Rendo or on other sites...
If you have any questions or comments please feel free to post them... I'm happy to help out... I hope everyone finds this information useful!***
There is no need to create a new content set, that feature is more for keeping content of a different nature separate/visible, for example content for commercial use separate from content not for commercial use. To simply add a library just click the + to expand either the DAZ Studio Formats or Poser Format. Click on either DAZ or Poser and the 'ADD' option becomes active and you can follow the rest of the tut from there.
I included the choice to either add to the current content set or to add a new one for completeness, and so that users would be aware that they have the option of keeping their Poser Content as a separate list from their DS items if they choose. Thanks for pointing that out though, I should have mentioned it in that stage of the Tut...
I missed a couple of things to watch for when adding Poser Content for use in Daz Studio so I'm adding them here...
PMD Based Poser Morphs and Poser Magnet Sets also do not work in DS any more so when checking over products for use in Daz you will need to look to see of they require these items.
Poser Python Scripts don't work in Daz Studio so you won't be able to add or use them in DS...
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Using Poser Content in Daz Studio for New Users