Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 04 12:42 pm)
" I'm hoping that SM now realizes that and will move to correct the situation of full dependence on third parties for content."
Fair Enough
but to be fair to SM they have not officially had any
"full dependence on third parties for content." since the poser 4 propack.
Poser 5 shipped with Don & Judy
Poser 6 James & Jessie and so on....
it is the poser user base that never fully embraced
,and developed for, The Native poser Figures.
"replace firefly with a proper PBR and make the material node system more user friendly, Like the elegant system of blender."
Agree with wolf on this one, it's always seemed incredibly strange to me that the Poser material system has been basically monopolized by one individual in it's proper use (guess who). In order to figure out ways to use the material room for certain tasks (ok, many) an individual is required to search around on forums, wade through egotistical nonsense and tantrums, or pursue the study of advanced math (?) The information is not officially documented and it seems to be in the hands of a select few who have little or no official affiliation with the software. Just as a smattering of smart-assery but I already have enough debt accrued getting my degree in art ("and what's the use in that?" ;/) a degree in math is asking a bit much to use the" hobbyist software" that "easily creates 3d character art and animation". Sadly this is the case with many of Posers more advanced features. As a closer to home example, how long was ERC a community hack before the developers decided to implement DP's (to much product fanfare I might add)?
"And, just how long do you think it would remain so if Poser disappeared?"
Daz studio Pro was Originally a $$ Paid $$ version.(Around $350 USD IIRC)
This Price point did not require the Disappearance of poser.
Now yes, they wisely dropped that price back to Zero
But I fail to see what the existence of poser had to do with any of it.
Posers Continued existence is only relevant to the people who Exclusively use poser .
That, in the larger world, is a very small group demographic.
Congrats Nerd! So glad to see someone who feels the same passion for Poser as the users up there!
Congratz Charles. :) I hope you have many Poser years ahead of you and that Poser will prosper in you're care. ;)
"Dream like you'll live forever. Live like you'll die tomorrow."
If I were to offer any unsolicited Advice on major new features that would likley please the largest number of users,
It would be to replace firefly with a proper PBR and make the material node system more user friendly, Like the elegant system of blender.
Physically based GPU/CPU rendering is now in the hands of even the most Casual hobbiest's at ZERO ENTRY COSTS
( Blender,Cycles,Daz Iray ).
IMHO SM would be wise to get onboard.
I would wholeheartedly OPPOSE replacing Firefly as not everyone who uses Poser seeks a "realistic" looking render. I have a camera for that and it's faster. However, if SM would like to add a second renderer that was PBR so that people could choose which they'd like to use, I'd be down with that.
OK sir, I've now accomplished the triple play . . . HiveWire, RDNA and now here!!
CONGRATS CONGRATS CONGRATS!!! As I've said before, they couldn't have picked a better person as Product Manager for Poser. :-)
_______________
OK . . . Where's my chocolate?
Nerd, I'd like to see improvements to both the Cloth Room and hair room, namely a styling brush and actual hair strands that lets you curl and braid it. Also, some volume lighting and smoke or fog. I know you have a fog tool and I do have it, but it be nice to have Poser beable to implement it maybe with particles or some kind of atmosphere setting.
Nerd, I'd like to see improvements to both the Cloth Room and hair room, namely a styling brush and actual hair strands that lets you curl and braid it. Also, some volume lighting and smoke or fog. I know you have a fog tool and I do have it, but it be nice to have Poser beable to implement it maybe with particles or some kind of atmosphere setting.
Poser already has atmospheric lighting..........you just have to turn it on. This light set not only has some great lights, but includes a wonderful, easily understood tutorial on how to use volumetric lighting. http://www.renderosity.com/mod/bcs/fiat-lux/58487/
Nerd, could you explain why Library is a Flash/AIR applet when the rest of Poser's interface is native? My mouse tracking goes haywire when trying to scroll and I'm not comfortable trusting a browser plugin to handle this task without knowing why.
I can't tell you why, but as it was Bagginsbill that designed the Library, perhaps you should ask him.
Nerd, could you explain why Library is a Flash/AIR applet when the rest of Poser's interface is native? My mouse tracking goes haywire when trying to scroll and I'm not comfortable trusting a browser plugin to handle this task without knowing why.
That was before I came on board. I can tell you this, I'm on your side. I don't think it's wise to build anything out of adobe. Especially in California, one earthquake and it all comes crashing down.
That was before I came on board. I can tell you this, I'm on your side. I don't think it's wise to build anything out of adobe. Especially in California, one earthquake and it all comes crashing down.
I've found my people. But seriously, please have the programmers rewrite this as native code with no external dependencies.
I can't tell you why, but as it was Bagginsbill that designed the Library, perhaps you should ask him.
Ted was a contractor for SM. As I recall, Steve said that this enabled the same Library code to be used across several SM applicaions, reducing development costs...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."I can't tell you why, but as it was Bagginsbill that designed the Library, perhaps you should ask him.
Steve said that this enabled the same Library code to be used across several SM applicaions, reducing development costs...
Yep, that's what I recall also.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Nerd, could you explain why Library is a Flash/AIR applet when the rest of Poser's interface is native? My mouse tracking goes haywire when trying to scroll and I'm not comfortable trusting a browser plugin to handle this task without knowing why.
According of Bagginsbill at the time, it would have cost a great deal more to build the library from scratch, rather than using available software. Probably in both time and money.
For the record I wanted to write it in Python and leave it as part of the app, not an outside component. It was because of Anime Studio, written in Visual Basic, that we needed an outside component. Due to needing one solution for Windows and Mac it had to be Python or Flex. Python was deemed a loser because it was not going to get embedded in AS and not going to be able to use wx to do what we wanted, graphically. Any other solution such as native GUI in C++ was crazy talk - that would have been a solution that cost 10 times more. I would have been happy to take $250 K from SM but they did not think enough of you would pay $500 per copy to make up for it.
So - if you want a more expensive UI, feel free to ask them for it and send along your $500. I can write whatever they want, but they can't afford what you want, as far as I'm aware.
There is an unreleased replacement already in Poser 10. They have not told me why they didn't officially turn it on. You should ask nerd to actually talk to Uli about it and get back to you.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
FWIW I use the AIR version and have had uninterrupted use of the library UI forever.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
I would wholeheartedly OPPOSE replacing Firefly as not everyone who uses Poser seeks a "realistic" looking render. I have a camera for that and it's faster. However, if SM would like to add a second renderer that was PBR so that people could choose which they'd like to use, I'd be down with that.
That would be my choice too. Keep firefly but also add another renderer as an option. As mentioned before, there are already free alternatives so it's time Poser had one too, at least the Pro version.
"For the record I wanted to write it in Python and leave it as part
of the app, not an outside component. It was because of Anime
Studio, written in Visual Basic, that we needed an outside
component. Due to needing one solution for Windows and Mac it
had to be Python or Flex. Python was deemed a loser because it
was not going to get embedded in AS and not going to be able to
use wx to do what we wanted, graphically..................................
So - if you want a more expensive UI, feel free to ask them for it
and send along your $500. I can write whatever they want, but
they can't afford what you want, as far as I'm aware."
I am pleased to see this info posted.
I own Anime Studio 7 on OSX and was amazed at how much the
poser pro 2014 library looked like the primitive one in AS.
I Don't Blame Bagginsbill for Clarifying his non culpability for
this ridiculous throwback to the late 1990's ,that is the current
Content library system.
I recently made changes to my Zone Alarm Firewall on my windows 7 Machine .
Because I dont care for the "reportware" built into most software
that contacts external web servers without my permission,
I used the application control feature in ZA to Disallow
external communication for most of my Applications.
But if I do this for poser "pro" my content library wont load.
Not a show stopper Mind you, but just an example of how silly
this external Adobe air dependent library nonsense actually is.
"Any other solution such as native GUI in C++ was crazy talk -
that would have been a solution that cost 10 times more. I would
have been happy to take $250 K from SM but they did not think
enough of you would pay $500 per copy to make up for it."
WOW!! Not to argue with people over what they charge for
programming in C++
But this Commercial $60 USD plugin was written in C++
by ONE independent programmer.INTERPOSER
It effectively gives us C4D users Full Access to ANY standard
poser runtime Library from which we load and use fully
functional poser figures & Content within Cinema4D
It supports All poser formats.
(excluding Native poser matroom shaders & python dependant content)
Now yes Maxon C4D is $3600 USD Professional level Program.
yet for $60 USD you have access to a poser content libraries with
no dependence on flash or other Adobe products.
Daz Studio is a free program that gives me
access to a poser content libraries with no dependence on flash
or other Adobe products.
I am amazed that Smith micro does not deem it crucial to
provide with us this basic internal functionality that had existed for
nearly a decade in poser.
Oh well.
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Because many DAZ users also use Poser so yeah, they might be interested. And no, Studio is definitely the competition. Admittedly, I could also argue that DAZ itself is the competition because nothing they have done since before Genesis came out has been to the benefit of Poser. I'm hoping that SM now realizes that and will move to correct the situation of full dependence on third parties for content.