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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)



Subject: point light settings for candle flame


ghostship2 ( ) posted Fri, 08 May 2015 at 10:45 AM · edited Tue, 11 February 2025 at 10:18 PM

Yeah, I'm sure it's been covered but I can't find a thread that talks about the properties settings. Specifically

Shadow Blur Radius, Shadow Samples, Shadow Min Bias.

I have it set to 30% intensity and a dark, orange-yellow color on the defuse and yellow on spec. Just not sure about the shadow settings. Any help would be greatly appreciated.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Anthanasius ( ) posted Fri, 08 May 2015 at 11:30 AM

Hi

 Dont forget to setup inverse square in the light panel

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ghostship2 ( ) posted Fri, 08 May 2015 at 12:49 PM

Hi

 Dont forget to setup inverse square in the light panel

I have no idea where that would be or what number I would use.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Miss Nancy ( ) posted Fri, 08 May 2015 at 2:12 PM · edited Fri, 08 May 2015 at 2:13 PM

voici:

file_0f28b5d49b3020afeecd95b4009adf4c.pn



Anthanasius ( ) posted Fri, 08 May 2015 at 7:06 PM

An exemple

file_0777d5c17d4066b82ab86dff8a46af6f.jp

  

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Anthanasius ( ) posted Fri, 08 May 2015 at 7:07 PM

Light material 

 

file_6974ce5ac660610b44d9b9fed0ff9548.jp

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Anthanasius ( ) posted Fri, 08 May 2015 at 7:08 PM

Larger view 

 

file_698d51a19d8a121ce581499d7b701668.jp 

 

 

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piersyf ( ) posted Sat, 09 May 2015 at 4:27 AM

In the properties tab for the light, at the bottom, where it says constant you can change to inverse linear or inverse square. Inverse square is technically correct, I use inverse linear to get a cheat effect so the image is like what we see, rather than what we would photograph. Light settings (intensities) depend on whether you are using IDL and GC. Sometimes I use 5%, sometimes 25%. I do test renders using progressive render settings.

file_96da2f590cd7246bbde0051047b0d6f7.jp


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