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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 05 6:14 pm)
drafter69 posted at 4:17PM Sun, 27 December 2015 - #4245895
Great, I love people who look like actual people,...... I hope I didn't offend you as that was never my intent... I'll look forward to seeing the final product.
I'm very hard to offend. ;) None taken, and I always, always appreciate input and suggestions-although I do edit through them if I happen to get quite a few. I've gotten very good input from very good artists and even some non-artists that give me that "something isn't right". That's valuable, considering if it doesn't look or "feel" right to the untrained eye it is not going to pass a trained eye. I'm doing a test render of the upper portion of his body with a tester normal map set I just finished; hopefully I'm on the right track and once the base skin is finalized I can add that to amp the details.
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Head/ear morphs made in Hex, Daz's body morphs for his body. I am working on a MR from M4 to G3M with permission from the vendor, so the next pics are progresses that I've made so far in the diffuse and bump maps. I've used CS5 and Blacksmith 3D for the texture work.