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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 19 11:46 pm)
Make sure you are saving the images as PNG or Tiff and that your editor is using the alpha channel. DS 4 does not use pre-multiplied alphas - that is, the pixel colour of the anti-aliasing pixels around the edge is not mixed with the background colour - that avoids fringing when compositing, but produces a halo effect if you just view the raw image layer without the mask.
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I render out an M3 character standing still on a rotating pedestal with a black background and it looks like a white outline and stars twinkling around him. How do I stop that? 3Delight render.
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