Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2024 Nov 24 8:44 pm)
Hi Markschum I will say Fluid simulations is not something I know allot about and do not know which tutorials you have already watched but this one is a recent one that might help with identifying settings you might need hopefully someone will chime in with more information that might be more helpful https://www.youtube.com/watch?v=ngdVK8OyZcg&feature=youtu.be
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
I am glad to hear you got it working
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
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I am trying to work through some Blender Tutorials and then try my own scene using that feature. I have a problem with a scene containing camera, lamp, cube set as fluid domain and a uv sphere set as fluid inflow.
My problem is that it just drips.
I am simply trying water from a tap, or a soda machine.
I have not allocated a inflow velocity in any direction assuming gravity would do that. When I tried aa inflow velocity in Z axis I just got a drip hitting the domain box harder.
I did try scaling the inflow sphere but that did not help. I also tried subdivision 2 in fluid boundary and Generate 1 in Fluid Particles. I have set inflow velocity 1 in the sphere settings.
nothing seems to change.
What setting do I look at for more fluid. ?
(edit for spelling and some attempted changes) I have asked this on Blender Stack Exchange as well.