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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 03 10:43 am)



Subject: Is Poser Finished..?


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thefixer ( ) posted Sun, 04 June 2017 at 3:37 AM · edited Sun, 03 November 2024 at 5:33 PM

Sorry, not trying to start a war, just want opinions.... I've been using Poser since version 4 and I currently have Poser 11. I'm seeing more and more stuff for Genesis figures that can only properly be used in DS [as far as I know, correct me pls if I'm wrong], and less and less stuff for my old favourites of Victoria and Mike 4.... I don't want to move to DS as it would mean a massive upheaval as I have years of content sitting in my Poser runtimes.....

Anyone think there will come a time when SM and Daz cooperate and make Daz figures compatible with Poser again..?

I see more and more of my artist friends moving away from Poser and new artists seem to go to DS too now, it's not looking good from my perspective....

Please no nastiness, it's not needed, I'm genuinely wondering what will happen to Poser in say 5 years time, or will 11 be the last version..?

Injustice will be avenged.
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ghostman ( ) posted Sun, 04 June 2017 at 4:33 AM

Personally I'm going to support Poser to the best of my ability. I don't care much for DS and the genesis figures.So I'm hoping that the new tech people will come up with some new shiny cool stuff for Poser on the next release. :)

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infinity10 ( ) posted Sun, 04 June 2017 at 4:36 AM

I'm really fine with Poser because - well, I'm used to using it, and I can model my own geometries - to a limit, of course. So I make stuff I need for my own scenes, mainly. If I see good relevant content going on sale for either Poser or DS, I'll pick those up and use them sometime, for sure. I don't feel a push away from Poser, nor do I feel a pull toward DS.

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adzan ( ) posted Sun, 04 June 2017 at 4:59 AM · edited Sun, 04 June 2017 at 5:06 AM

It's a hard question to answer. That's for sure.

Currently - Smith Micro are hiring a new Poser software team as they moved their Graphics department to a new location - due to this we have to assume that there won't be a new Poser any time soon - and with a new software team we won't know what direction Smith Micro will take Poser in.

Will Daz3D and Smith Micro cooperate and make Daz figures compatible with Poser again..?

Daz3D decided to stop making the Genesis figures compatible with Poser. You can still use Genesis 1 and 2 in Poser with the DSON Plug in if you wish to.

It would be up to Daz3D if they wanted to make a new figure that is compatible with Poser - but as they make their own software I don't think they would feel the need.

If enough Poser customers asked them for a new Poser figure - and I mean many thousands - they might consider it but I doubt it.

V4 and M4 are 10 year old figures now, so it's quite surprising they still have support from the community.

I don't have an answer for you to be honest. - I've also struggled with this conundrum and have considered moving entirely to Daz Studio - but I love Poser more lol

You could try one of the newer Poser figures - Umm - or not lol.  There are supposed to be some new ones eventually ?

You could learn and use Daz Studio as well as Poser.

You could keep using V4 and M4.

You could make cakes and watch tv.



-Timberwolf- ( ) posted Sun, 04 June 2017 at 5:01 AM

It is a Poser crisis for sure. Like in most cases, there is a chance for coming out of this crisis stronger, than before. My prediction is, that we won't hear of Poser for a long time, until all of a sudden a new Poser will be anounced. If the right decisions are made, it could be a great ressurection.


-renapd- ( ) posted Sun, 04 June 2017 at 5:59 AM
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Personally I'm all Poser 100%.

New figures is not what makes a software and that's what DAZ is trying to persuade us of! If you take FULL advantage of Poser's capabilities you can come up with incredible results!

Same as the fixer I have endless libraries of items and support for my generation4 figures (V4-M4). I'm not willing to start investing again and again and again for the same stuff (as DAZ wishes us to) AND also struggle and learn a new software that I hate its interface (especially the texturing tab that means the most to me!)

Poser 11 was not the best SM could do - I will be the first one to admit it! The non full backwards compatibility was a huge mistake in my opinion, that's why I've stuck to PoserPro2014 that's the best Poser version from my point of view!

Most Poser users by now are people of a certain age - same as me! We do not like having to learn what we know all over again in a different way, we do not fall easily for the advertising illusions of new figures. V4 - again in my own opinion! - after a decade of full support and improvements has nothing to envy of DS latest ones. No Genesis figure will ever get the support that V4 got in this decade that covers all types of products characters-clothing-accessories-hair... you name it!

Yes, DS renders SCENES better (if you have the patience to wait overnight) but it's figures that count the most and to me none ever will reach even close the majority of morphs and versatility that V4 offers! My two cents!

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SamTherapy ( ) posted Sun, 04 June 2017 at 6:03 AM

Nah, there's still life in the old dog yet.

Me, I just can't get me head around Studio. Laurie has helped me out a lot and I'm still finding it hard going. Poser is something I can use without trouble so it's still my weapon of choice.

If I could get used to Studio, I'd use it. I'd also use Poser. Whatever works for you is good.

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RedPhantom ( ) posted Sun, 04 June 2017 at 6:31 AM
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With the new poser team, there's hope content will improve, though we won't know for a bit yet. I've tried DS but it lacks crucial features I need. I think many feel the same way.


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wolf359 ( ) posted Sun, 04 June 2017 at 8:01 AM

As long as one single living human has a computer running some version of poser, then poser will never be truly "finished"!!!

QUOTE: No Genesis figure will ever get the support that V4 got in this decade that covers all types of products characters-clothing-accessories-hair... you name it!, :UNQUOTE

Genesis 1 and Genesis 2 were "born" with the built-in ability to wear every single piece of clothing and skin map made for V4. Now add the years of new Daz Studio Content made for them and their total catalogue eclipses V4's by a wide margin.



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adzan ( ) posted Sun, 04 June 2017 at 8:09 AM

The demise of Poser has been predicted so many times over the years that one of these days just by chance, or sods or Murphys law it will meet it's demise and I'm sure all the sooth sayers will say "told you so", even though I think it's been said every year since Poser 3 and Poser has changed companies quite a few times in as many years and is still going lol.

Clang, Clang - Bring out your dead - Grin

I'd much rather have a new Male figure than a new Poser, I never really liked M4, he was odd lol



wolf359 ( ) posted Sun, 04 June 2017 at 8:15 AM

"Anyone think there will come a time when SM and Daz cooperate and make Daz figures compatible with Poser again..?"

If smith Micro wishes to support someone else's third party figure tech' Smith Micro needs to alter THEIR software to accommodate this.

Take Genesis 3 for example: We Iclone users always had a built in one click retartgeting daz genesis template in the Iclone 3DXchange application.

This made it possible to apply those amazing realtime Iclone motions to our Daz genesis 1 and genesis 2 figures.

Genesis 3's pointlessly exotic rigging scheme broke compatibility with this Iclone template ,just as it broke your DSON importer.

We animators Complained..Loudly.

Today Genesis 3 Works Fine in Iclone 6 and above,...why??

Because Reallusion Decided They wanted support G3 and altered Their Program to accomplish this with no input/help from Daz inc.

This is the way it works for everyone



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Boni ( ) posted Sun, 04 June 2017 at 8:23 AM

I'm a Poser loyalist. The points made here are very interesting and on topic ... and non-combative. Thank you folks.

Boni



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Miss B ( ) posted Sun, 04 June 2017 at 8:54 AM

I started in 3D with Bryce, as I was more interested in landscape scenes than portraiture, and the Bryce forum here at Renderosity was my first ever 3D forum I visited on a regular basis.

That said, 4 1/2 years later a friend introduced me to Poser 5, DAZ3D and RDNA, and I liked Poser, but my old Win98 SE desktop at the time didn't, so it froze and crashed often. Shortly thereafter I tried DAZStudio 2 on my then new laptop, and liked it, and when my old desktop died, I stuck with DS2 because I was having less issues with it. I then upgraded to DS 3 Advanced, and eventually DS 4.0 Pro with the intro of Genesis 1, as I liked the idea of a unisex figure I could use as I wished. Unfortunately, by then I was tired of DAZ3D's constant "updating" the same old products they had been through each version of Vicky and Mike, so never got into Genesis 2 or Genesis 3.

I'm still a huge fan of the generation 4 characters, though the gals more than the guys, but I got back to Poser with version 9 when HiveWire introduced Dawn about 4 years ago, and then Dusk. I'm still using V4, Steph4 and a few of my older characters, but I haven't upgraded my DS to the current version, and don't see any reason why I need to, as I can use anything in my old DS 3A Runtime in Poser 9, as well as my newer Poser Pro 11. Since PP11 is my first Pro version of Poser, I can't really compare it to older versions like PP2014, so I don't know all the issues that weren't improved, or now seem broken. I'm still learning things I've never had a chance to play with before, and I hope P12/PP12 does improve the couple/three issues I do have but, even though I can use either/both software products, I'm going to be mostly using Poser from now on.

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A_Sunbeam ( ) posted Sun, 04 June 2017 at 9:07 AM

There are some good morphs and clothes in the Genesis range - which would be nice to have for my Poser work. But for what I produce it doesn't matter to me how old the Victorias and Mikes are. I still use A3, H3 and M3 as well as V4, M4 and H4, and of course quite a few robots, some of which must go back to Poser 4 (Chomper springs to mind). Until SM produce a new version of Poser I shall potter on with what I have.


Nails60 ( ) posted Sun, 04 June 2017 at 9:24 AM

I'm a fairly new Poser user, only started about 2 years ago. I had tried DAZ (version 4.6 I think) but couldn't really get the hang of it. Perhaps it is an age thing but I find Poser's more traditional interface (some might say old fashioned) easier to use, more like the interfaces of software I've been brought up on, before graphic designers rather than programmers got hold of them and started hiding buttons behind logo's etc to make them look cool! I've tried DAZ since and found it a bit easier to understand, maybe later versions are easier, or maybe it's because I understand 3d software a bit better, but still prefer Poser.

But even in the 2 years I've been using Poser my V4 and M4 libraries are pretty full, so I'm not too worried about little Poser clothing/characters being made for them, as I only buy stuff for them that is very cheap or very good. For example looking through my wish list here the only stuff currently in it for either are those Napoleonic sets for M4 by Renapd that weren't in the last sale.

But there is still plenty of stuff being made for Poser, just look at the current Dawn, Dusk, Baby Luna release waves here, and I never find the limit on content I buy to be the amount available rather the amount I can afford to spend.


tonyvilters ( ) posted Sun, 04 June 2017 at 9:42 AM · edited Sun, 04 June 2017 at 9:43 AM

a) Been Posering for more then 20 years in the good old Poser 1.

b) Been creating stuff, vertex by vertex, in a very old tiny and completely obsolete by now 3D app =>anim8or

c) Seen all the comes and goes and hypes over the many years.

d) Yes, Poser is now a victim of a mother company in trouble and hoping to survive

Poser is a good app. It's only problem has always been that "other vendor sites" make better content.

And the customer goes to the better content. Want to render something? Well, you need something nice to render. => Simple and understandable.

Only the best of the best new content can "save" an eventual future Poser version.

For those that want to enhance the current content?

I created the "Poser2Blender2Poser" series on YouTube under tonyvilters starting with the correct import-export settings between both apps in Video1.

Poser2Blender2Poser 1: The correct Import and Export settings.


RobZhena ( ) posted Sun, 04 June 2017 at 10:31 AM

With Poser Pro 2014 or 11, you can rig Genesis 3 clothing to work with your Poser figures. I do that all the time because DAZ unloads some really well-made kit for extremely low prices in its sales, and I export the obj and rig them for Pauline, Paul, and Genesis 2 in Poser. And I just did the same for Maisie. Try doing that the other direction. Poser is a tool, not just a render engine.


Helos ( ) posted Sun, 04 June 2017 at 11:10 AM · edited Sun, 04 June 2017 at 11:19 AM

I'm using Poser since 1996 and have started with Poser 2. Because I began on Macs I liked all the times up till now the "old fashioned" Macish interfaces (and not the PCish that DAZ|Studio has). I'm working with all characteres (M1/2, Gen.2, Gen.3 and Gen.4 to Genesis 1/2 by DAZ) that look good. My archives of Poser stuff are 3 Terabyte big and I'm willing to use it.

This is a render of M2 with an old texture by Predator2K in 2001:

The Darkness.png

Henning


thefixer ( ) posted Sun, 04 June 2017 at 11:37 AM

Wow, many thanks for all the replies......really appreciate it... It's good to know that others are feeling my thoughts too.....For my own part, I hope to see Poser flourish into the future, but the one thing I really hope for is that they come up with a really good set of figures sometime...;) Thank you all, I can go back into retirement again now.....

Injustice will be avenged.
Cofiwch Dryweryn.


wolf359 ( ) posted Sun, 04 June 2017 at 12:31 PM

" Try doing that the other direction. Poser is a tool, not just a render engine."


Try doing what in the other direction ??..import an obj file and rig it in Daz studio??

Yeah the Autofit feature does exactly that Thats how I make ALL of my Daz genesis clothing I model in maxon C4D Export .obj to DAz studio Click 2 buttons and I have a conformer that Will Automatically change shape with the character...Not just a render engine administrator resized.jpg



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wolf359 ( ) posted Sun, 04 June 2017 at 12:31 PM

...............................................suit009rszd.jpg



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SAMS3D ( ) posted Sun, 04 June 2017 at 12:51 PM

Wow, a lot of good information, not sure if Poser is finished, as you ask. But I am a lot like you in the history. I started with Poser 4, went all the way up to current version today of Poser. However, as much as I Know how to manipulate Poser, I decided to give Daz3d Studia a try. I read all the tutorials and help guides while learning, asked question from some of the best image creators, took a good 2 weeks to get a basic understanding, then went forward at a good pace.

Now that being said, I now have the abilities to use both programs, which I like personally. I still use Poser because it is an old friend and I know what to expect, however I have a new friend now and enjoy learning new techniques, and I really do believe Daz3d Studio is an incredible piece of software, and it is FREE, that carries weight. Iray renders super fast, if your computer has the good components to carry it.

So whether Poser is going away or not, I am ready to use both programs and will be quite happy with them both, being able to use old models and new models in both,(with the exception of Genesis 3).

If you have the time and space and computer power, I feel opening your abilities to both softwares can benefit you.


wolf359 ( ) posted Sun, 04 June 2017 at 1:02 PM

Poser 11 Digital download is on sale for $65 USD atm



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DCArt ( ) posted Sun, 04 June 2017 at 3:22 PM · edited Sun, 04 June 2017 at 3:23 PM

RobZhena posted at 4:21PM Sun, 04 June 2017 - #4306723

With Poser Pro 2014 or 11, you can rig Genesis 3 clothing to work with your Poser figures. I do that all the time because DAZ unloads some really well-made kit for extremely low prices in its sales, and I export the obj and rig them for Pauline, Paul, and Genesis 2 in Poser. And I just did the same for Maisie. Try doing that the other direction. Poser is a tool, not just a render engine.

Not sure if you are aware, but if you go to PhilC's site, he has released a Wardrobe Wizard converter for Maisie.

Extra figure support for Wardrobe Wizard



RobZhena ( ) posted Sun, 04 June 2017 at 3:39 PM

Thanks for the info on WW!


-Timberwolf- ( ) posted Mon, 05 June 2017 at 7:07 AM

Nobody, realy wants Poser to be finished. Personaly I just want it to be better. I'd like it to be on top of the modern times. And I do think Poser's stock figures are important, for they are a tech demo. They should represent the latest Poser technologie. So when a stock Poser figure has bending issues and is pushed out of the door, what should I think about the whole app? To alter a well known quote here: " make Poser great again". ;)


wolf359 ( ) posted Mon, 05 June 2017 at 7:55 AM

The "bending issues" have repeatedly proven to be less important than the figures physical attractiveness as defined by the Northern European ideal.

Lets be frank about it.

The default Genesis Females are tall, Pretty white women before you even start adding morphs&really high quality skin maps etc.

Pauline,Alison ,Sydney etc were generally considered"not pretty" ( and I am being charitable here)

All of the Nerdy Mcnerd technobabble about better joints has never helped a female poser figure that failed to meet that standard ( remember Antonia?)



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adzan ( ) posted Mon, 05 June 2017 at 1:18 PM · edited Mon, 05 June 2017 at 1:25 PM

I see that Smith Micro will be at Siggraph in Los Angeles at the end of July, perhaps if someone is attending they could ambush them and ask what the future holds for Poser.

Coffee, cakes and doughnuts are usually a good starting point for bribery 😁 If they remain tight lipped, threaten them with naked dork renders 😇



DreaminGirl ( ) posted Mon, 05 June 2017 at 1:58 PM

adzan posted at 8:57PM Mon, 05 June 2017 - #4306819

I see that Smith Micro will be at Siggraph in Los Angeles at the end of July, perhaps if someone is attending they could ambush them and ask what the future holds for Poser.

Coffee, cakes and doughnuts are usually a good starting point for bribery 😁 If they remain tight lipped, threaten them with naked dork renders 😇

Someone should ambush them, and hold them for ransom until they promise to work with erogenesis >:0



EClark1894 ( ) posted Mon, 05 June 2017 at 5:30 PM

wolf359 posted at 6:27PM Mon, 05 June 2017 - #4306785

The "bending issues" have repeatedly proven to be less important than the figures physical attractiveness as defined by the Northern European ideal.

Lets be frank about it.

The default Genesis Females are tall, Pretty white women before you even start adding morphs&really high quality skin maps etc.

Pauline,Alison ,Sydney etc were generally considered"not pretty" ( and I am being charitable here)

All of the Nerdy Mcnerd technobabble about better joints has never helped a female poser figure that failed to meet that standard ( remember Antonia?)

What do you think would happen to the Poser figures if SM truly believed Poser's continued existence rode on them?




WandW ( ) posted Mon, 05 June 2017 at 9:25 PM

wolf359 posted at 10:22PM Mon, 05 June 2017 - #4306739

Poser 11 Digital download is on sale for $65 USD atm

Considering how much I've actually used Poser 11, I feel like a sucker for paying $175 when it was first released... 😾

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wolf359 ( ) posted Tue, 06 June 2017 at 12:58 PM

"What do you think would happen to the Poser figures if SM truly believed Poser's continued existence rode on them?"

That is a hypothetical query predicated on a SM policy change that has such a low probability, that it does not reach the point of even being useful, speculation.

Smith Micro has access to these forums& Galleries and Stores. They have read the various customer reactions,over several years, to Alison,Ryan Sydney Simon,Rex ,Roxy Paul Pauline.

It is Clear that they Simply Do not consider the popularity of their Native figures, a factor in the overall success of poser.



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EClark1894 ( ) posted Tue, 06 June 2017 at 3:25 PM

Despite your first sentence, I think your last sentence got right to the point I was looking for.




R_Hatch ( ) posted Wed, 07 June 2017 at 2:22 AM

Has anyone seen the direction Blender's viewport is headed? More importantly, has anyone at Smith Micro seen it? I'm among the hopeful who truly wish to see Poser thrive, but Poser 11 has really soured me - I'm back to Poser Pro 2014 until I see solid evidence that G2F+DSON works properly in Poser 11 (is anyone using Genesis 2 Female successfully in P11 with clothes+hair?). Poser 12 is going to have to be absolutely mind-blowing for me to upgrade for any more than $50, considering what I spent on the P11Pro that I can't use.

@Smith Micro: you don't consider it important to make your own high-quality figures? That's absolutely fine, but you NEED to support DAZ figures, or you're going to see your userbase shrink (even more). The loyalists should be taken care of as well, but not to the exclusion of those of us who need better functionality to justify spending our hard-earned money on your software.

I was actually lying when I said Poser 12 needs to be mind-blowing; I actually only require two things personally: upgrade the openGL viewport to more modern standards, and fix DSON support. But then again, my mind will be blown if they actually manage to do those things 😅


wolf359 ( ) posted Wed, 07 June 2017 at 7:58 AM

"Im back to Poser Pro 2014 until I see solid evidence that G2F+DSON works properly in Poser 11 (is anyone using Genesis 2 Female successfully in P11 with clothes+hair?) ......@Smith Micro: you don't consider it important to make your own high-quality figures? That's absolutely fine, but you NEED to support DAZ figures, or you're going to see your userbase shrink (even more). The loyalists should be taken care of as well, ."


One must remember that supporting the Daz figures involves more than just getting a functional Daz female into poser. Content development for the G2 female has effectively ceased except for non affiliated content makers, like myself,who prefers the Genesis 2 figures and make my own clothing to render in C4D with C4D mats.( see pic)

Going forward All of the DAZ content will have IRay Materials for Genesis 3 and the inevitable Genesis 4

People want the latest figures&content.

The reality is this:

The Daz studio user base is not retrievable.. we are NOT coming back to poser. The self proclaimed "poser loyalists"are relatively static demographic who don't actually contribute to growth in market share.

and why would a total newbie choose to $$$buy$$$ poser and settle for an older DSON imported G2 female with diminishing support.

When he /she could start with the latest FREE Daz studio and the latest Genesis Figures and content.

g2 f.jpg



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RobZhena ( ) posted Wed, 07 June 2017 at 7:03 PM

R_Hatch posted at 7:58PM Wed, 07 June 2017 - #4306943

Has anyone seen the direction Blender's viewport is headed? More importantly, has anyone at Smith Micro seen it? I'm among the hopeful who truly wish to see Poser thrive, but Poser 11 has really soured me - I'm back to Poser Pro 2014 until I see solid evidence that G2F+DSON works properly in Poser 11 (is anyone using Genesis 2 Female successfully in P11 with clothes+hair?). Poser 12 is going to have to be absolutely mind-blowing for me to upgrade for any more than $50, considering what I spent on the P11Pro that I can't use.

I use Genesis 2 content in Poser Pro 11 all the time. I convert everything to Poser native so DSON enters my workflow only once during the conversion (and if I export a cr2 from DS not at all). As I indicated earlier, I also covert Genesis 3 content to use with other figures in Poser.


R_Hatch ( ) posted Wed, 07 June 2017 at 9:11 PM

wolf359 posted at 7:53PM Wed, 07 June 2017 - #4306964

One must remember that supporting the Daz figures involves more than just getting a functional Daz female into poser. Content development for the G2 female has effectively ceased except for non affiliated content makers, like myself,who prefers the Genesis 2 figures and make my own clothing to render in C4D with C4D mats.( see pic)

Going forward All of the DAZ content will have IRay Materials for Genesis 3 and the inevitable Genesis 4

People want the latest figures&content.

The reality is this:

The Daz studio user base is not retrievable.. we are NOT coming back to poser. The self proclaimed "poser loyalists"are relatively static demographic who don't actually contribute to growth in market share.

and why would a total newbie choose to $$$buy$$$ poser and settle for an older DSON imported G2 female with diminishing support.

When he /she could start with the latest FREE Daz studio and the latest Genesis Figures and content.

I should have stated that the DSON compatibility fix/restoration would definitely need to include Genesis 3, as well as be kept up to date as much as possible for G4, etc. You also bring up a very good point - there would need to be an easy way to convert Iray materials to Poser as well. I was just saying that I personally use Genesis 2 in Poser Pro 2014 because it works really well. SM really needs to modernize Poser. The flipside is that if DAZ introduces a modern openGL viewport mode, I will switch to DAZ Studio. The problem SM has is that not everyone is as particular about certain things as I am, and many have already moved on to DAZ Studio, never to return. The longer SM takes trying to excuse their way around sub-standard first-party content, the more they're going to continue losing customers. They can't hope to win back those already lost (with maybe an extremely tiny handful of exceptions), but they can do things to stop the bleeding. Will they? Who knows.

My point being, there is only so far some of us loyalists are willing to go before we just say forget it and switch to something else. As much as I love Poser, I can't justify spending money on new versions that aren't upgrades.


EClark1894 ( ) posted Fri, 09 June 2017 at 6:47 AM

R_Hatch posted at 7:35AM Fri, 09 June 2017 - #4307000

wolf359 posted at 7:53PM Wed, 07 June 2017 - #4306964

One must remember that supporting the Daz figures involves more than just getting a functional Daz female into poser. Content development for the G2 female has effectively ceased except for non affiliated content makers, like myself,who prefers the Genesis 2 figures and make my own clothing to render in C4D with C4D mats.( see pic)

Going forward All of the DAZ content will have IRay Materials for Genesis 3 and the inevitable Genesis 4

People want the latest figures&content.

The reality is this:

The Daz studio user base is not retrievable.. we are NOT coming back to poser. The self proclaimed "poser loyalists"are relatively static demographic who don't actually contribute to growth in market share.

and why would a total newbie choose to $$$buy$$$ poser and settle for an older DSON imported G2 female with diminishing support.

When he /she could start with the latest FREE Daz studio and the latest Genesis Figures and content.

I should have stated that the DSON compatibility fix/restoration would definitely need to include Genesis 3, as well as be kept up to date as much as possible for G4, etc. You also bring up a very good point - there would need to be an easy way to convert Iray materials to Poser as well. I was just saying that I personally use Genesis 2 in Poser Pro 2014 because it works really well. SM really needs to modernize Poser. The flipside is that if DAZ introduces a modern openGL viewport mode, I will switch to DAZ Studio. The problem SM has is that not everyone is as particular about certain things as I am, and many have already moved on to DAZ Studio, never to return. The longer SM takes trying to excuse their way around sub-standard first-party content, the more they're going to continue losing customers. They can't hope to win back those already lost (with maybe an extremely tiny handful of exceptions), but they can do things to stop the bleeding. Will they? Who knows.

My point being, there is only so far some of us loyalists are willing to go before we just say forget it and switch to something else. As much as I love Poser, I can't justify spending money on new versions that aren't upgrades.

Well, let's be both fair and honest here. The main reason most people switched from Poser to Studio has nothing to do with Studio being a better application than Poser and honestly has even less to do with Genesis not working in Poser. Most people switched primarily because it made financial sense for them to. Poser costs up to $400 a shot to buy and yeah, comes with less than attractive figures. Both Studio and Genesis are free and you can even use your old V4 clothes, so you don't lose your past investment. Now, while I'm no fan of Genesis, I've never criticized the figure. I certainly concede that it is a superior figure to anything recently released for Poser, but then for me the reason I stick with Poser is that for me, at least, Poser is the superior application. Flawed features and all.




wolf359 ( ) posted Fri, 09 June 2017 at 8:37 AM · edited Fri, 09 June 2017 at 8:39 AM

" Poser is the superior application. Flawed features and all."

Taking the figure quality completely out of the equation, in what objective ways is poser superior?

Rigging new content for the figures?

I have used the "Fitting Room" and I have used the Daz transfer utility to make many outfits including the one I posted earlier in the thread.

The transfer utility is literally 2 clicks and you have a conformer with ALL morphs working

immediately no need to add them later.

Animation?...

No... poser has no nonlinear motion clip mixer or puppeteer panel for mouse controlled motion recording and posers broken all or nothing IK system is well documented.

Rendering?? I have yet to see a Superfly render that looks as good as the native Blender cycles or Daz IRay. Not saying they dont exist but some links would be nice.

Dynamic Cloth?

I have the $50 USD optitex Cloth control plugin and the Dyncreator plugin from RMP merchant lola69-$10 USD to allow me to use my own models as Dynamic Clothing in Daz studio.

sample of one of my Dynamic dress models: https://www.youtube.com/watch?v=Kg4NLVxQCuo

So for an additional $60 USD investment over the Zero cost of the main app , I have superior Cloth abilities to posers as I have global gravity controls to create lighter floaty simulations figure body offsets to prevent poke through during the sim and can bake the sim to animated morphs right in Daz studio and apply a wind effects with animatable strength.

Dynamic hair ?? DAZ has none But it would seem that the poser solution is not widely used as evidenced by persistence of conforming hair products for V4 ,Dawn et al.

User friendly interface?? Surely an adept Blender user ,such as yourself, would not find the DS interface intimidating.



My website

YouTube Channel



wimvdb ( ) posted Fri, 09 June 2017 at 11:53 AM

Yes, indeed, Poser is the superior application by far


adzan ( ) posted Fri, 09 June 2017 at 12:16 PM

I like the Poser Software and I like the Daz Figures, I don't know the Daz software as well as I know Poser but it seems to offer many wonderful features, although I'm so old now I've forgotten more about Poser than I ever knew ;)

We don't really need to start another war about which is better, can't we just let people like what ever they want to ?



EClark1894 ( ) posted Fri, 09 June 2017 at 4:28 PM

adzan posted at 5:26PM Fri, 09 June 2017 - #4307119

I like the Poser Software and I like the Daz Figures, I don't know the Daz software as well as I know Poser but it seems to offer many wonderful features, although I'm so old now I've forgotten more about Poser than I ever knew ;)

We don't really need to start another war about which is better, can't we just let people like what ever they want to ?

I never said otherwise. I don't know why Wolf is upset. I did state that it was only my opinion as far as it pertained to me.




wolf359 ( ) posted Fri, 09 June 2017 at 4:59 PM

@ Eclark I am not upset I am curious as a person who has used poser since version 2.

I understand the cognitive dissonance of being a "loyalist" in any aspect of life ,food ,Cars Religion etc.

But other than your personal fealty to smithMicro or the "community" I would be interested to hear, strictly from the perspective of a "figure posing and animation program"

First : I will concede the morph brush is SUPERIOR!!!...compared to the utterly useless "Dformer" of DS.

But Does that one feature keep you coming back to poser and paying for Upgrades.??

I would love to hear some other features that make poser objectively better than the current version of Daz studio as a ""figure posing and animation program"??



My website

YouTube Channel



seachnasaigh ( ) posted Fri, 09 June 2017 at 5:32 PM

The node-based material room alone would be sufficient for me. Oh, and Queue Manager - love that networking.

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


wolf359 ( ) posted Fri, 09 June 2017 at 6:02 PM · edited Fri, 09 June 2017 at 6:04 PM

"The node-based material room alone would be sufficient for me. Oh, and Queue Manager - love that networking."

Thank you !!! A non emotional ,non defensive direct answer to my question and good examples of useful features.

DS has a node editor.(Aka shader mixer) I cant get My head around it despite becoming quite the node wrangler in Blenders elegant system.

7ad97c686cd661aa7d456d3776b8ad.jpg



My website

YouTube Channel



EClark1894 ( ) posted Fri, 09 June 2017 at 6:16 PM

wolf359 posted at 7:01PM Fri, 09 June 2017 - #4307149

@ Eclark I am not upset I am curious as a person who has used poser since version 2.

I understand the cognitive dissonance of being a "loyalist" in any aspect of life ,food ,Cars Religion etc.

But other than your personal fealty to smithMicro or the "community" I would be interested to hear, strictly from the perspective of a "figure posing and animation program"

First : I will concede the morph brush is SUPERIOR!!!...compared to the utterly useless "Dformer" of DS.

But Does that one feature keep you coming back to poser and paying for Upgrades.??

I would love to hear some other features that make poser objectively better than the current version of Daz studio as a ""figure posing and animation program"??

Honestly, figure posing for me is a snap in Poser. I don't see why some people have such a hard time with it. And I haven't been interested in animation since version 2. The thing I like best about Poser though is the fact that all the features it comes with, including the ones I don't use like Wind Force, and Bullet Physics. I don't have to go and buy some third party app which may or may not work on my computer. There's a mac AND a Windows version. The only Poser feature I can't say that about is the motion capture feature that works with Microsoft's Kinnect. As for paying for Poser Upgrades, over the years, I've upgraded to every version of Poser except 3 and 5, but Poser 11 is the only version I've ever upgraded to for a specific feature, and that was Superfly.

Also, something I've said before elsewhere, if I could get a working rigged version of Dawn or some other similarly rigged Poser figure, including Genesis, into Blender, that's the last Poser has seen of me.




wolf359 ( ) posted Fri, 09 June 2017 at 6:29 PM · edited Fri, 09 June 2017 at 6:30 PM

"Also, something I've said before elsewhere, if I could get a working rigged version of Dawn or some other similarly rigged Poser figure, including Genesis, into Blender, that's the last Poser has seen of me.

Works with the Genesis 3 models as well supports the Daz "Duf" format

http://diffeomorphic.blogspot.com/p/export-character-from-daz-to-blender.html

http://diffeomorphic.blogspot.com/p/daz-importer.html



My website

YouTube Channel



AmbientShade ( ) posted Fri, 09 June 2017 at 8:58 PM

wolf359 posted at 9:40PM Fri, 09 June 2017 - #4307101

" Poser is the superior application. Flawed features and all."

Taking the figure quality completely out of the equation, in what objective ways is poser superior?

Rigging new content for the figures?

I have used the "Fitting Room" and I have used the Daz transfer utility to make many outfits including the one I posted earlier in the thread.

The transfer utility is literally 2 clicks and you have a conformer with ALL morphs working

immediately no need to add them later.

I have clothing for M4 that won't work on G2M or G3M without manually fitting it in zbrush and porting it back in. And the transfer utility is nice but it's not a one-size-fits-all solution. If you're making skin-tight clothing then its usually fine, but most times you're still going to have to repaint weightmaps and create your own movement morphs, unless you like the 2005 pool-noodle, or stay-puff marshmallow man look in your clothes. Especially around shoulders elbows and knees. And all character morphs do not transfer equally as well depending on the body shape and how the clothing geometry is laid out. Of course if your t-shirt has 50K polys to start with then you probably won't have too much problem, but if your geometry is actually designed correctly with optimization in mind, then you're most likely going to have areas that need fine-tuning. And don't even get me started on trying to rig skirts, dresses, robes, etc. DS and Poser both fail pretty badly at that no matter how good their respective auto fit tools are. I've been rigging clothing in DS for over a year now, so I'm pretty familiar with its rigging tools. I still prefer Poser's rigging and weight painting tools. They may not be as flashy or as advanced but you still have more control if you know what you're doing. I also prefer having access to all the tools available in the software without caveats.



EClark1849 ( ) posted Fri, 09 June 2017 at 10:58 PM

wolf359 posted at 10:56PM Fri, 09 June 2017 - #4307166

"Also, something I've said before elsewhere, if I could get a working rigged version of Dawn or some other similarly rigged Poser figure, including Genesis, into Blender, that's the last Poser has seen of me.

Works with the Genesis 3 models as well supports the Daz "Duf" format

http://diffeomorphic.blogspot.com/p/export-character-from-daz-to-blender.html

http://diffeomorphic.blogspot.com/p/daz-importer.html

Interesting... Not at all sold on the idea of having to use Studio and still looks like a lot of work to get it working, but I might give this a try with a Studio version of Dawn.


R_Hatch ( ) posted Fri, 09 June 2017 at 10:59 PM

wolf359 posted at 9:46PM Fri, 09 June 2017 - #4307166

"Also, something I've said before elsewhere, if I could get a working rigged version of Dawn or some other similarly rigged Poser figure, including Genesis, into Blender, that's the last Poser has seen of me.

Works with the Genesis 3 models as well supports the Daz "Duf" format

http://diffeomorphic.blogspot.com/p/export-character-from-daz-to-blender.html

http://diffeomorphic.blogspot.com/p/daz-importer.html

And thank you for leading into my hidden threat to Smith Micro - if I can get a functional Genesis 2/3 into Blender, Poser will be of no use to me. I'm considering a thread on why a high-quality openGL viewport will be better for almost everyone using Poser than an offline renderer (especially an offline-only version of Cycles).

@Smith Micro: the only three things that Poser needs are:

(1) improved realtime viewport (2) more streamlined animation tools (3) better content - no more gummy figures

NOBODY uses Poser for serious game development in any capacity whatsoever, so please don't try that again. That may seem hypocritical after telling you that Poser needs a game-engine-like viewport, but it isn't. It will enable more users to render high-quality animations much faster and has nothing to do with games.


EClark1849 ( ) posted Sat, 10 June 2017 at 12:13 AM

Genesis actually holds little to no interest for me, so even if I could get it into Blender fully rigged and working perfectly, I probably wouldn't use it. Of course, being able to get Genesis into Blender would suggest that I can get the figures I DO like and use, Dawn, V4, Roxie, etc. into Blender also. Or that I can perhaps find a way to do so.


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