Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 26 8:04 pm)
I have to agree with Karina, as I've been moaning about this for a long time, and NOT just for reopened scene files, but ALSO from the get-go.
If it's not possible from the get-go, then all that's needed is a link/icon we can click that will collapse everything in a brand new scene so we can expand and work on the ONLY portion we want expanded in a scene.
I wind up wasting a lot of time collapsing everything to a workable list, and no I don't mean collapse at the Body actor level, but to different sections, such as Left/Right Collar, Left/Right Thigh, and especially the Head with newer characters, such as La Femme and L'Homme.
_______________
OK . . . Where's my chocolate?
KarinaKiev posted at 4:38PM Thu, 09 April 2020 - #4385819
Or in "Poser2525"?
Geeze, I hope not!! I'm not sure I even want to wait until PP12!
_______________
OK . . . Where's my chocolate?
I've been complaining about this almost every day for 20 years and it still isn't fixed. Good luck.
My python page
My ShareCG freebies
I think netherwork's scenetoy scripts do all that, haven't had a chance to play with it all that much. It's a replacement for the hierarchy, amongst other things.
W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD
Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5
My Freestuff and Gallery at ShareCG
Here's the editorial on the product page...
W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD
Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5
My Freestuff and Gallery at ShareCG
This request seems more a “quality of life” feature than a functionality issue. It’s why some programs are efficient and even pleasurable when trying to get work done and some make you grit your teeth as you work. Unfortunately new functions are easier to market and it takes forward thinking developers to get it done.
It’s not just the hierarchy window either, I have the same problem in the cloth room when selecting what objects the cloth should drape over. There are numerous inefficiencies in Poser that addon makers have addressed but they should be in the core program.
________________________________
false1 posted at 3:35PM Sun, 26 April 2020 - #4387455
This request seems more a “quality of life” feature than a functionality issue.
Sorry but I must DISagree with this part!
The "quality of life" does matter a lot to me because this is a mere hobby and I don't want to have to get a degree in computer science before I can use a program for fun. That's one of the things that still make me stick with Poser:
It's interface is quite intuitive and easy to use.
Neither does it have side-panels and sub-sub-tabs where I need to go hunting for what I want (like some other program).
Nor does it need "never-can-remember" keyboard shortcuts, or cryptic names for simple functions.
If I had wanted all that, I would have migrated to Dza or Blender years ago already, when the going was tough with Poser...
Glad I didn't!
I just fire up Poser, create a prop, make some texturing, load a scene, add a figure, pose, and render it. And guess what? All this I do within Poser, without ever needing any other program than (occasionally) UVmapper!
At the end of the day I have a render which I can enjoy.
And that's what this is all about!
_
It’s why some programs are efficient and even pleasurable when trying to get work done and some make you grit your teeth as you work. Unfortunately new functions are easier to market and it takes forward thinking developers to get it done.
It’s not just the hierarchy window either, I have the same problem in the cloth room when selecting what objects the cloth should drape over. There are numerous inefficiencies in Poser that addon makers have addressed but they should be in the core program.
_
Full d'accord on this one!!
K
EClark1894 posted at 5:31AM Mon, 27 April 2020 - #4386030
The only thing about asking for small fixes like these is that it apparently takes so long that none of the devs ever have time to do anything else.
I reiterate, because whenever you post something like this, someone will tell you about how small the Poser dev team is and how they're super busy dealing with the core program.
EClark1894 posted at 6:44PM Tue, 28 April 2020 - #4387512
EClark1894 posted at 5:31AM Mon, 27 April 2020 - #4386030
The only thing about asking for small fixes like these is that it apparently takes so long that none of the devs ever have time to do anything else.
I reiterate, because whenever you post something like this, someone will tell you about how small the Poser dev team is and how they're super busy dealing with the core program.
Then they should concentrate on exposing everything to the Python API and we will do the work
EClark1894 posted at 8:42AM Wed, 29 April 2020 - #4387649
That would probably take too much time.
:D :D :D
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
This is an issue that has been moaned about and discussed in the Poser community for countless years already, but has been stubbornly ignored by the "powers-that-be":
So if you want to work with the Hierachy Window it needs endless scrolling in the metres-long list:
--> Because each figure and the props and clothing parented to it
--> PLUS all props (e.g. a room with a hundred furniture items!)
ALL LOAD -->EXPANDED<-- , DOWN TO THE LAST RIVET PROP!!!
Please DEVs:
Note that there are some people who have more that just a single "ANDY" in the scene, but also a lot of additional props, clothing, and what more!! !
PLEASE!
Make the scene files (pz3) and character(cr2) files REMEMBER the last status of collapsed/uncollapsed items!!!
You have this already in the "groups" for the dials ("collapsed 1")
What's SOOO difficult in just saving the "collapsed" status for each actor in the hierarchy too?
All you need to do is to add another line to any Poser file:
"collapseHierarchy 1",
and change the Poser code to automatically process this, instead of the individual clicks in the hierarchy window.