Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d
DAZ|Studio F.A.Q (Last Updated: 2024 Sep 07 12:17 am)
Im not sure I fully understand how you're having issues. I've honestly never had such an issue with any G8 figure. When I change specific textures on a character, I usually hold down CTRL and double click the desired texture/shader I want and select to only apply the textures/shaders to the selected maps. This is what I do for iRay. I don't use 3DL.
Hey Richard, is there an issue with using the image maps from G3 eyes sources? Or do you mean the actual shader/material setup for the eyes? I've used them before and some of the early G8 figures (primarily those with G3 and G8 clones) have the same G3 shader setup for the skin, eyes, etc, and I've never noticed a problem. However, I generally use N.G.S. Anagenessis 2 for my shader setup but some G8s don't take the shader too well. Even the eyes come out much darker.
RHaseltine posted at 4:38PM Mon, 06 July 2020 - #4394009
Make sure the materials are from a Genesis 8 Female character, not a Genesis 3 Female.
They are all G8F textures, the eye mats are only for the iris, not the other mat zones, im guessing this is because the vendors think it is not necessary to add the other material zones into the eye material, so when you change the eye colour you only need to change the iris, not anything else in the eye. The problem is if you used an eye from someone else then apply the eye mat from a different vendor it only changes the iris textures, NOT the rest of the eye material zone textures. and i don't use G3F as i started using daz only a year ago, so missed the G3F bandwagon. as for pressing control on selected zones has no effect unless you are applying the entire texture set for the character whilst only selecting the eye, and this doesnt give you the option of the different colours, unless done afterwards.
Getting old and still making "art" without soiling myself, now that's success.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Sounds dramatic but i didn't know what was going on so this might help someone out. If you apply a vendors character to your G8F (complete with textures) and decide to use the eye materials from a different character (can be the same, as long as it's a different character) you will get a coloured ring around the iris (the colour of your previous iris), if you change the opacity of the cornea the ring dissapears, but you lose your reflections, this is annoying. Don't change the cornea, there is a fix for this and it's not Daz or G8F's fault, it lays with the vendors, don't get me wrong they do a great job, but here is the problem, MOST vendors when adding eye materials ONLY change the Iris colour and not any other part of the eye, so you keep the rest of the eye mats from the previous texture, the ring around the iris is infact the previous eye textures with only your new iris mat you applied. The only way around this is to apply the full material textures for the entire body of the eyes you want then select all five eye textures in the surfaces tab and copy them then press undo (the five eye textures should still be selected if not reselect them) then paste onto them, now you have the full eye textures of the eyes you want, and you can change the eye colours from that vendors character with no issue, but if you want a different eye colour from a different character you will have to do that process over again. Btw i have over 20 skin characters from various vendors and only two of them change the entire eye materials, and from one vendor i have two characters but only one works. If any G8F vendors are reading this can you please add all of the eye mat zones in the eye colour selection, i know you want people to use your content, but i like to mix my content and this doesn't allow that easily. Thank you. Hope that helps someone. stay safe
Getting old and still making "art" without soiling myself, now that's success.