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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Nov 17 7:07 pm)

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Subject: Is there a way to move a morph?


RAMWorks ( ) posted Mon, 21 September 2020 at 11:07 AM · edited Sun, 24 November 2024 at 11:58 PM

Is there a way to move a morph from the root (body) to the head? This is for a face prop I've made but the morph really needs to be in the head area, not the body and I have NO IDEA how to move a morph in Poser. Easy in DS but so far no luck figuring that out in Poser.

Thanks so much Richard

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FVerbaas ( ) posted Mon, 21 September 2020 at 1:21 PM · edited Mon, 21 September 2020 at 1:26 PM
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You cannot 'move morphs'. Most likely the morph is already there in the head but it may be hidden. Just unhide it.

If you are unsure about the name check the dependent parameters of the body dial.

By the way If you copy the head's morphs to the mask it wiill be there.


RAMWorks ( ) posted Mon, 21 September 2020 at 2:09 PM

Yes, know about the Copy Morphs From. Sadly they don't always react the way I need them too since the geometry is different from L'Hommes but the smoothing brush works a trick to fix stuff like that.

It's sad that a morph can't be moved. Seems odd to me.

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RedPhantom ( ) posted Mon, 21 September 2020 at 3:45 PM
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I have not tried this, but it might work. zero out every other l'homme morph but the one you want. Select the head. Then use the spawn morph target under the object menu. You can then delete the original body morph, or at least zero it out.


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RAMWorks ( ) posted Mon, 21 September 2020 at 3:54 PM

OH, that's interesting. Thank you! 😁

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FVerbaas ( ) posted Tue, 22 September 2020 at 12:19 AM
Forum Coordinator

You cannot move a morph because you do not have to. The morph is already there. You just do not see its dial because it is hidden. Make it visible and you have what you want. You can then delete the dial in the body actor. The only thing the dial in the body actor does is take and hold your input.The parameter (dial) in the head actor 'knows' it has to get the value from its 'master' parameter in the body actor and add it to its own value setting before working its effect (= move vertices around)


Letterworks ( ) posted Wed, 23 September 2020 at 9:39 AM

'Answer:

If all you want is to display the morph on the parameters menu in the HEAD portion of the parameters menu it's easy to do so.

Open the Body morphs on the parameter menu (with the + symbol) and do the same on the Head morph list.

Then, using your mouse left button, click on and HOLD the button from the Body list and drag it to the Head list. The NAME of the morph is where you need to GRAB the morph with the mouse.

Don't let go of the left mouse button until you have the morph where you want it. You'll see a line following the mouse movement as you drag it around. We Poser users always seem to make things harder than they have to be'

As told to me by Glitterati3D


FVerbaas ( ) posted Wed, 23 September 2020 at 10:27 AM
Forum Coordinator

The question was to 'move' the morph between actors. Not to move it within the same (body) actor.


Letterworks ( ) posted Wed, 23 September 2020 at 10:31 AM · edited Wed, 23 September 2020 at 10:32 AM

well then, as said above if it's a head/face morph then the dial in the Body group is just a master to dive the morph. If you don;t want it there delete it (just the morph dial in the BODY group), then un hide the morph dial in the head/face, it'll work with out a master dial.


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