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Poser 12 F.A.Q (Last Updated: 2025 Jan 26 3:18 pm)
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With the introduction of Superfly, I reworked the materials for Urban Future, Urban Future 2, Urban Future 3, and other Stonemason sets, and made the materials Superfly-friendly and made the signs and lights mesh lights. There are a lot of invalid material node connections in the original materials (OK for Firefly, invalid for Superfly). That might account for delayed loading; P12 shouldn't crash because of it, however. I'll try rendering it in P12 when I get back; I'm going to escort some of the neighborhood teens on a bike ride (parents like to have at least one armed adult with the young'uns).
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
I loaded my Superfly version of Urban Future 2 in P12; when I tried to render (Superfly), Poser crashed.
Hmmm, no minidump, no WER. I copied the info from the crash notice popup. I'll need to do some experimenting.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
if you got any ambient occlusion nodes plugged in anywhere the render will crash. AO is not supported and not needed with PBR. Might be other nodes doing the nasty but since you'll likely have hundreds of mat zones to check you'll have your work cut out for you finding the issue.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
@ghostship2 ; I eliminated every AO node (there were a lot) when I modified it for the first Superfly release, so it wasn't that. This time I deleted a lot of reflect nodes and even a few gather nodes (circa P5!), and used more dual root material setups to use the PhysicalSurface root for metals.
I'll need to make some simpler model to test which node/nodes is causing the crash.
But here is a P12 Superfly render of Urban Future 2:
There are umpteen subsidiary props in this set, and many have a dozen or more material zones, so forget about a MAT file. However, I did save the modified prop set out as a PP2, and after removing Stonemason's OBJs and JPGs, zipped it up as a PP2. Assuming one has Urban Future 2, they will be able to open and use my re-textured version. I'll get that posted to freebies.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
sounds like a job job for easyskin
A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy
Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor
So is that TTFN or TANSTAAFL?
seachnasaigh posted at 11:45PM Mon, 14 December 2020 - #4407416
@ghostship2 ; I eliminated every AO node (there were a lot) when I modified it for the first Superfly release, so it wasn't that. This time I deleted a lot of reflect nodes and even a few gather nodes (circa P5!), and used more dual root material setups to use the PhysicalSurface root for metals.
I'll need to make some simpler model to test which node/nodes is causing the crash.
But here is a P12 Superfly render of Urban Future 2:
There are umpteen subsidiary props in this set, and many have a dozen or more material zones, so forget about a MAT file. However, I did save the modified prop set out as a PP2, and after removing Stonemason's OBJs and JPGs, zipped it up as a PP2. Assuming one has Urban Future 2, they will be able to open and use my re-textured version. I'll get that posted to freebies.
Ya!! thanks so much
I made some corrections; the updated version is has "mod 4" in the name.
Test renders:
Zoomed in on sneaky A3 in background...
overall view:
I "turned on the lights" in some of the windows...
Link to the freebie:
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
I've made some corrections to this package, and added some pieces (interior room, hallways, meshlight ceiling light fixtures). The new zip is "mod5e".
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
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loud up UrbanFuture2 in P12 takes long time change the illumines in the signs, then I render poser disappears poof anyone els have this problem with UrbanFuture2 in P12