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Poser 12 F.A.Q (Last Updated: 2025 Jan 26 3:18 pm)



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Subject: About control the vertices of the model mesh


Tekitoumen ( ) posted Wed, 22 June 2022 at 3:11 AM · edited Thu, 30 January 2025 at 3:51 PM

Hi! I have a quesution.


I want to transform the model by changing the vertices of the mesh.

Not just the GUI, I want to transform the model by changing the vertices of the mesh.

Is it possible to control the coordinates of the model mesh with a python program?

If you know, please tell me.


Thank you.




FVerbaas ( ) posted Thu, 23 June 2022 at 1:04 PM · edited Thu, 23 June 2022 at 1:08 PM
Forum Coordinator

Yes a Python script can change the coordinates of a vertex.

Do not forget to force a redraw once you're done moving them, or there will be no visible effect. Also tag the object as 'changed'. Python bypasses all this.


Tekitoumen ( ) posted Wed, 29 June 2022 at 9:38 PM

Thank you!


Tekitoumen ( ) posted Thu, 30 June 2022 at 7:18 PM

Excuse me, do you know which method is used to change the coordinates of the vertices of the mesh?  Geometry Methods correct?


FVerbaas ( ) posted Sat, 02 July 2022 at 5:21 PM · edited Sat, 02 July 2022 at 5:27 PM
Forum Coordinator

Vertex methods.

From the top  of my head: mygeom.Vertices(i).SetX(newX,newY, newZ)

Remember coordinates are defined in PNU units for zero pose in world space.

There used to be a set of example scripts: geomods


Tekitoumen ( ) posted Sun, 03 July 2022 at 7:06 PM
I will try.

Thank you very much for your kindness!


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