Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
Right, that's one morph I need to put into the base figure, because I promised.Soon, then? Including beak reduction? Wheeee!
-- I'm not mad at you, just Westphalian.
SamTherapy posted at 5:55 PM Sun, 18 September 2022 - #4444734
BEAK REDUCTION?Soon, then? Including beak reduction? Wheeee!
DON'T YOU KNOW EVERY FACE HAS A NOSE THAT PERFECTLY SUITS IT! (DON'T RECALL WHO SAID THAT....THINK IT WAS SOMEONE WITH A BIG......BEAK! LOL
primorge posted at 6:50 PM Sun, 18 September 2022 - #4444741
Same, honestly! Which probably explains Antonia's nose to some degree...I personally find women with unusual and aquiline or even hooked noses attractive. For instance, Witches are hot.
Maybe I'll decide to turn some of the inadvisable morph names into internal names. Example: display name "Vulva detail", internal name "_rero_mod_blood_pressure."
-- I'm not mad at you, just Westphalian.
Dude. That would be a stroke of genius :Dprimorge posted at 6:50 PM Sun, 18 September 2022 - #4444741
Same, honestly! Which probably explains Antonia's nose to some degree...I personally find women with unusual and aquiline or even hooked noses attractive. For instance, Witches are hot.
Maybe I'll decide to turn some of the inadvisable morph name into internal names. Example: display name "Vulva detail", internal name "_rero_mod_blood_pressure."
I don't particularly like women with tiny, underdeveloped noses but I draw the line at a profile like a pickaxe.
Coppula eam se non posit acceptera jocularum.
Content Advisory! This message contains nudity
At long last, I found a - slightly tedious but not completely horrible - way to transfer FBMs between figures without nasty artifacts at the body part seams, which means that Toni 1.3 can be a bit buffer and bustier.
-- I'm not mad at you, just Westphalian.
primorge posted at 12:28 PM Mon, 19 September 2022 - #4444771
The UVs shouldn’t have changed, at all. Blender is good at not doing that as long as one doesn’t change topology across seams.BTW. What's the ETA and have you changed the face/ head UVs at all?
It looks like I may be able to to put out a beta for folks following this thread before the end of the month. No ETA for the official release. It‘ll be done when it’s done.
-- I'm not mad at you, just Westphalian.
odf posted at 3:10 PM Mon, 19 September 2022 - #4444781
Cool. I'd like to start on a couple of morph sets.primorge posted at 12:28 PM Mon, 19 September 2022 - #4444771
The UVs shouldn’t have changed, at all. Blender is good at not doing that as long as one doesn’t change topology across seams.BTW. What's the ETA and have you changed the face/ head UVs at all?
It looks like I may be able to to put out a beta for folks following this thread before the end of the month. No ETA for the official release. It‘ll be done when it’s done.
Breast Bonanza for Antonia
And
I'll see you in HELL Antonia
Content Advisory! This message contains nudity
odf posted at 4:55 AM Mon, 19 September 2022 - #4444754
AND WHAT IS THAT? THIS DOES LOOK BETTER.At long last, I found a - slightly tedious but not completely horrible - way to transfer FBMs between figures without nasty artifacts at the body part seams, which means that Toni 1.3 can be a bit buffer and bustier.
ALSO IF AT ALL POSSIBLE WHEN THIS FIGURE GETS ITS TRIAL RELEASE FOLLOWED BY SEVERAL UPDATE AFTER THE RELEASE CAN WE NOT REPOST OLDER UPDATES ANYWHERE. ON THE FIRST ANTONIA IT GOT REALLY FRUSTRATING DEALING WITH COUNTLESS TWEAKS AND MORPHS AND TEXTURES AND ACCESSORIES THAT WERE AVAILABLE AS THE FIGURE WORKS PROGRESSED BUT DID NOT WORK WITH FINAL RELEASE. GOT SO FRUSTRATING WITH MY GRAY MATTER I JUST STOPPED USING ANTONIA BECAUSE THIS OR THAT DOID NOT WORK WITH THIS OR OTHER VERSION.
Content Advisory! This message contains nudity
Countless textures? That's a new one on me :)odf posted at 4:55 AM Mon, 19 September 2022 - #4444754
AND WHAT IS THAT? THIS DOES LOOK BETTER.At long last, I found a - slightly tedious but not completely horrible - way to transfer FBMs between figures without nasty artifacts at the body part seams, which means that Toni 1.3 can be a bit buffer and bustier.
ALSO IF AT ALL POSSIBLE WHEN THIS FIGURE GETS ITS TRIAL RELEASE FOLLOWED BY SEVERAL UPDATE AFTER THE RELEASE CAN WE NOT REPOST OLDER UPDATES ANYWHERE. ON THE FIRST ANTONIA IT GOT REALLY FRUSTRATING DEALING WITH COUNTLESS TWEAKS AND MORPHS AND TEXTURES AND ACCESSORIES THAT WERE AVAILABLE AS THE FIGURE WORKS PROGRESSED BUT DID NOT WORK WITH FINAL RELEASE. GOT SO FRUSTRATING WITH MY GRAY MATTER I JUST STOPPED USING ANTONIA BECAUSE THIS OR THAT DOID NOT WORK WITH THIS OR OTHER VERSION.
Thanks for the update, odf! She's looking good so far.
Some morphs by primorge... Awesome!
____________________________________________________________________________________________________________________________
Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Holy crap! Someone is actually interested? Now I'm excited. Actually I was already excited lol. No but really I have some cool ideas I've been playing out in my mind. It'll be nice to get in on the vanguard of a figure release.Thanks for the update, odf! She's looking good so far.
Some morphs by primorge... Awesome!
Countless textures? That's a new one on me :)There were a few for the old UVs made by BluEcho a.k.a. Faery_Light, and there was also a version of the SaintFox/Digital-Lion texture for the old UVs. But the old UVs never went away, until now.
-- I'm not mad at you, just Westphalian.
jartz posted at 5:32 PM Mon, 19 September 2022 - #4444789I hope he lets you do your thing before he releases the beta...Holy crap! Someone is actually interested? Now I'm excited. Actually I was already excited lol. No but really I have some cool ideas I've been playing out in my mind. It'll be nice to get in on the vanguard of a figure release.Thanks for the update, odf! She's looking good so far.
Some morphs by primorge... Awesome!
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
I see. But they didn't really go away.
Not quite the marching band she had the first time around, I missed out on that one. You'll have to settle for this ragtag bunch of misfits ;)
Those teeth are going to be a challenge. I'll do the best I can. Maybe some denture conformers, something I could work on ahead of time I suppose. Still CCA right?
primorge posted at 5:35 PM Mon, 19 September 2022 - #4444790I can wait. It's just going to be boob and creature morphs, I have a lot of practice at that. Seeing as how Ant is an open source indy figure the idea is to make creature morphs that reflect that, diametrically opposed to the Daz creature morphs which have a traditional universal monster feel. I'm thinking Cronenberg by way of Burroughs by way of Stewart Gordon by way of Rob Bottin. Well the idea at least. Just head stuff. And some deliberate wrong vertex order special effects lol.jartz posted at 5:32 PM Mon, 19 September 2022 - #4444789I hope he lets you do your thing before he releases the beta...Holy crap! Someone is actually interested? Now I'm excited. Actually I was already excited lol. No but really I have some cool ideas I've been playing out in my mind. It'll be nice to get in on the vanguard of a figure release.Thanks for the update, odf! She's looking good so far.
Some morphs by primorge... Awesome!
I can't wait for the Volvo morph! That's really going to be something.
Coppula eam se non posit acceptera jocularum.
I can't wait for the Volvo morph! That's really going to be something.
Antonia Prime
-- I'm not mad at you, just Westphalian.
shante posted at 9:30 PM Mon, 19 September 2022 - #4444802Aluminum...It's a running gag about Americans getting confused about how to pronounce words, see also Uranus.so what the frell is this volvo morph...feeling suddenly stupid but knowledge before pride here
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
shante posted at 9:30 PM Mon, 19 September 2022 - #4444802Which is even funnier since I'm a Brit. :DIt's a running gag about Americans getting confused about how to pronounce words, see also Uranus.so what the frell is this volvo morph...feeling suddenly stupid but knowledge before pride here
Coppula eam se non posit acceptera jocularum.
odf posted at 9:46 PM Mon, 19 September 2022 - #4444804
shante posted at 9:30 PM Mon, 19 September 2022 - #4444802Which is even funnier since I'm a Brit. :DIt's a running gag about Americans getting confused about how to pronounce words, see also Uranus.so what the frell is this volvo morph...feeling suddenly stupid but knowledge before pride here
Making fun of Americans, right?
-- I'm not mad at you, just Westphalian.
It’s official, the display name of the nose size morph will be Volvo. :-P
In the meantime, I‘ve been busy converting my Superfly materials to hybrid ones so P11 users and Superfly sceptics can also use them. Small question: how do I do refraction with a non-Cycles node?
-- I'm not mad at you, just Westphalian.
Thanks! I was wondering if I had overlooked something or if there really wasn't a refraction setting. So, then the corneas will be using a cycles root for SuperFly and a PoserSurface root for FireFly, while everything else will be based on a PhysicalSurface root.You can only do it on the PoserSurface. There is no refraction setting on the PhysicalSurface node and this node is compatible between versions.
-- I'm not mad at you, just Westphalian.
Content Advisory! This message contains nudity
Apart from the corneas, the materials that Toni 1.3 will load with are super-simple, relying on PhysicalSurface for all of the heavy lifting. So, I'm compensating for that by adding some skin variation sliders in the body actor. Top row is SuperFly, bottom row FireFly.
-- I'm not mad at you, just Westphalian.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Soon, then? Including beak reduction? Wheeee!
Coppula eam se non posit acceptera jocularum.
My Store
My Gallery