Tue, Oct 22, 12:36 AM CDT

Renderosity Forums / Poser 11 / Poser Pro 11 OFFICIAL Technical



Welcome to the Poser 11 / Poser Pro 11 OFFICIAL Technical Forum

Forum Moderators: nerd

Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Oct 16 10:04 pm)

banner

Welcome to the Poser Forums! Need help with these versions, advice on upgrading? Etc...you've arrived at the right place!


Looking for Poser Tutorials? Find those HERE



Subject: Scene with the set "Main Camera" and render black


RAGraphicDesign ( ) posted Fri, 27 January 2023 at 9:39 AM · edited Mon, 21 October 2024 at 10:47 PM

Hello everyone !
Since yesterday I have a problem in Poser 11 Pro that has never happened to me before...Did I do or touch something that I shouldn't have touched? What happens to me is that when I have the scene with the "Main Camera" set and I start the render what I get is a black rectangle. While if I opt for the "Posing Camera" I can have the normal render. Anyone have any ideas? Thanks for your help.

My Store

My Freestuff



hborre ( ) posted Fri, 27 January 2023 at 10:27 AM

Did you reset the Main Camera to its default settings?


feecozen ( ) posted Fri, 27 January 2023 at 12:32 PM

Where is the Main Camera positioned? This can happen if an object, like a visible ground plan or a wall, is between the Main Camera and the rest of the scene.


RAGraphicDesign ( ) posted Fri, 27 January 2023 at 1:43 PM

Thank you all ! The funny thing is that I had used the walls of this room before and I absolutely don't remember moving one of the walls...I'm definitely getting old..

If you want to see the reduced render you can see it HERE. Despite the wrong "Chamber" it didn't come out bad...

My Store

My Freestuff



Y-Phil ( ) posted Fri, 27 January 2023 at 4:13 PM · edited Fri, 27 January 2023 at 4:14 PM

Here is a little trick that can help to move the main camera correctly, or at least to retrieve it..  CvNXoEzMRgBN9SgvX5mQ5MKdxJOh1wZCF7k0lX6Y.gif

1. Switch to the top camera
2. In the Hierarchy window, activate the display of the cams
3. Select the main cam and make it visible
4. Go to the Menu: Display > Object Style, select one of the possibilities, example:

z8noZxDa8aNc5iYp6WofjYEGyBp0ORviCTjoLn50.png

𝒫𝒽𝓎𝓁


(っ◔◡◔)っ

👿 Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
👿 Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
👿 Nas 10TB
👿 Poser 13 and soon 14 ❤️


RAGraphicDesign ( ) posted Sat, 28 January 2023 at 3:21 AM

Thanks Y-Phil, advice much appreciated:)

My Store

My Freestuff



Y-Phil ( ) posted Sat, 28 January 2023 at 7:48 AM

RAGraphicDesign posted at 3:21 AM Sat, 28 January 2023 - #4454786

Thanks Y-Phil, advice much appreciated:)

You're welcome Nv3dQBkxpm1JDCjAFb3JNI7GN6rADFGjqIT33NHl.gif

𝒫𝒽𝓎𝓁


(っ◔◡◔)っ

👿 Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
👿 Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
👿 Nas 10TB
👿 Poser 13 and soon 14 ❤️


NikKelly ( ) posted Thu, 02 February 2023 at 12:56 PM

Yay !! Neat !!!

I often find some juggling of camera position plus camera's 'hither' setting allows sufficient suppression of 'photo-bomb' pillars, walls etc...

It's when entire scene renders black that the real head-scratching begins...


Y-Phil ( ) posted Fri, 03 February 2023 at 2:43 AM

NikKelly posted at 12:56 PM Thu, 2 February 2023 - #4455219

Yay !! Neat !!!

I often find some juggling of camera position plus camera's 'hither' setting allows sufficient suppression of 'photo-bomb' pillars, walls etc...

It's when entire scene renders black that the real head-scratching begins...

Indeed, we've all encountered such situations... j4BJaWSHYYZtG3siZ6RJIillDyXDSExLBvaOPKHA.gif

𝒫𝒽𝓎𝓁


(っ◔◡◔)っ

👿 Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
👿 Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
👿 Nas 10TB
👿 Poser 13 and soon 14 ❤️


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.