Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2024 Nov 24 8:44 pm)
Not sure if this video:
https://www.youtube.com/watch?v=CXpbK2T1HJA
addresses your question, but if it does, he explains it better than I could.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
I think that tutorial that Robyn posted might the easiest way I could think of to assign materials to different objects At current Blenders UV mapping does not have and option of grouping object parts like the old UVMapper software has or like the naming material zones like Hexagon has since both these apps were used closely with both Poser and Daz back in the day and I am not sure if any of the UV paid addons have any similar features I will look since I do own 2 of the major UV addons for Blender
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
I am so glad you were able to resolve it and as long as it is perfect to you that is all that really matters in the long run :thumbsup:It worked out very well since I made the Amphitheatre one zone and the ivy another ... And a Friend helped me label and it is perfect ... well for me it is. :)
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
How do I go about grouping elements and editing the material zones for export?
Boni
"Be Hero to Yourself" -- Peter Tork