Forum Moderators: nerd, RedPhantom
(Last Updated: 2024 Nov 15 9:31 pm)
As Rhia said, there's no direct compatibility. But in case you really need/want the thing in Poser, it might worth some effort to convert. Easier if it is just a simple static prop using PBR material textures. If there is no procedural shaders used in Daz, only pbr image textures, you could (in theory) be able to manually recreate the materials in Poser mapping to the respective textures. The "PhysicalSurface" root shader node might be of help.
The geometry you can export from Daz Studio as OBJ.
Yup, there are ways, but I always ask if it's worth the time and resources for a non power user. As you say, static props sometimes work. Manual recreation of textures especially for large multiple matzone models take a very long time and tweaking with finding the right lighting conditions etc.
Which is not to say it's impossible, just... difficult and time consuming.
There are scripts in the marketplace to make such conversions a breeze and don't require having ds installed.
If I don't have the product as well, it wouldn't be right for me to do so. I can point you to the script that can do it for you. It was meant for hair, but it also works on other things. Here's the link to the script. Unfortunately, it only works in Poser 12 and 13, due to the change in python versions between Poser 11 and 12. DUF Prop Converter for Poser 12 Poser Python Scripts Ken1171_Designs (renderosity.com)
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If ad says Dax iray studio does that mean NOT for poser?