Forum Moderators: nerd, RedPhantom
(Last Updated: 2024 Dec 21 9:47 pm)
I'm back. So I'm having a devil of a time getting any detail to show from either a bump or normal map using Cycles.
Here is a partial screen grab of what I have set up. You notice to the left there is a bit of skin color, well that's the render results. FLAT. The Normal map has allot of good detail so I must be doing something wrong. Wondering if I should use the Displacement input in the Cycles Root node to get details to pop?
PS, the low input strength number seems to work fine on areas like the lips or face but on the body even set to 1.000000 still gives me know detail. I don't have this issue at all with the Poser Root Node nor the Physical Root Node. I'm using the latest Poser 13
---Wolff On The Prowl---
OH, I did update the image node to the default one that's not native to Cycles, which has always worked for me. So that node you see above is gone with the older Image node replacing it.
---Wolff On The Prowl---
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@Bastep that looks great! BTW I always use your background preset freebee
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740