Forum Moderators: Kalypso, JacquelineJ
(Last Updated: 2024 Nov 16 6:09 pm)
Exactly, what are you trying to accomplish? I see a LF2 sweater and the LF2 to LF1 Prefitter prop. It appears that you want to fit the sweater to LF1. Technically, you cannot run a simulation using 2 props. Use the prefitter to copy the morphs to the sweater, replace the Prefitter prop with the LF1 Figure, then setup and run the simulation.
actually, she's an lf2 figure, so I tried to conform her first, then tried the tool, which at first had wrong pose, I corrected pose, then loaded sweater on and tried to conform, no work. then I went to cloth room, clothified sweater, put her in first pose, then second, slightly different, and ran sim. sweater dropped off.
I know they look alike but top is first position and second is frame 30, but that's what happened.
drawn
I purchased the LF2 sweater and jeans set on sale to test it in the Cloth Room. I ran a simple simulation, starting with the basic pose in frame 1 and ending in frame 30 with the same pose you used in your sim. As far as I'm concerned, everything working as it should. The results are below.
A major problem I am seeing in your sim is her hair. Are you accounting for the hair in the simulation? That might be causing simulation failure. Normally, I run simulations first without any additional content and then create the scene in the final frame of the simulation.
Everything LF2 is sporting in this render is dynamic, the sweater, the jeans, and the hair.
We need to pinpoint where you are having problems. You have been reluctant to share your simulation setup, and it is difficult to determine how, where, and why your problems are continuously repetitive. Do a series of screencaps of what you are doing in the Cloth Room, from basic setup to final pose. Capture images of all the open panels and what you are doing in each. Document your procedures, otherwise, you will continue repeating the same mistakes. You should have results similar to those posted above by now.
I agree. Show us a step by step of what you've done, both a description and screenshots, including the whole of Poser. We can tell you 100 times how to use dynamic clothing but if you're missing something we can't help you unless we can see the problem. Beginning and end results aren't enough to show that.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Thank you hborre for purchasing my set. I also don't understand what's going on, his screenshots show improbable things I've never seen, I can't figure out how to help him.La Femme 2 with dynamic sweater and jeans. Same simulation. I see no problems.
I see your scene is called "Untitled" - are you working without saving your scene beforehand?
Poser is known for failing simulation calculations on unsaved files, it tends to get confused on where to save temporary files needed by the simulation. Save first before having it calculate the simulation.
(sorry if this went twice - I sent the comment, and then it didn't appear for me, so I typed it out again.)
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
You're welcome. LF2 was threadbare of clothing in my runtime. This is a nice set of dynamic clothing, my compliments to you.
As for drawn's problem, I noticed he has a hairpiece colliding with the sweater's sleeve. If he isn't accounting for that, I suspect the simulation fails when the sleeve collides with the hair. I usually run my simulation on an empty scene and add my props at the end frame of the simulation. It's a better way to troubleshoot with minimal items in the scene.
I see your scene is called "Untitled" - are you working without saving your scene beforehand?
Poser is known for failing simulation calculations on unsaved files, it tends to get confused on where to save temporary files needed by the simulation. Save first before having it calculate the simulation.
That's a good point to bring up, although I have run many simulations without saving files. But I will keep that in mind next time.
This is the right way to go about creating a scene with dynamic clothing, start with the character, clothes, hair then pose and simulation. You must of course record it at this stage. We can now parent the clothes to the character if this is not done originally (the Poser technicians advised me to do so and from now on all my future dynamic clothes will be parented to the character). Once the simulation is done by positioning yourself on the last frame and selecting the character globally you can move it in the scene, so you can then create the scene and position the character in it as you want provided you do not move separately the elements of the body.You're welcome. LF2 was threadbare of clothing in my runtime. This is a nice set of dynamic clothing, my compliments to you.
As for drawn's problem, I noticed he has a hairpiece colliding with the sweater's sleeve. If he isn't accounting for that, I suspect the simulation fails when the sleeve collides with the hair. I usually run my simulation on an empty scene and add my props at the end frame of the simulation. It's a better way to troubleshoot with minimal items in the scene.
The question is whether you have learned enough to figure out where you are going wrong with your setup? We still haven't solved your major problem, and you haven't provided any additional information to pinpoint where you are going wrong. Until you demonstrate that you can perform cloth simulations confidently, we are only running around in circles.
You didn't exactly show us the whole page like we asked. we have no idea what frame she's posed at.
Try changing your drape frames back to 0.
Also don't have the jeans collide with themselves in the collision list. Uncheck that.
And at no time do you say you clicked on the calculate simulation button. The cloth room doesn't do the simulation to follow the figure until you do that.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
hmm, so much I missed..I do not, for ex. see "calculate simulation" I see calculate drape, which I thot was same...
and I didn't realize you were asking for a screenshot of the entire page.
"Try changing your drape frames back to 0."
you mean instead of changing drape frames to 30, right? ok,
thanks folks!
drawn
The calculate simulation isn't in the Simulation settings pallet (the one you posted in your last post) It's in the Dynamic controls pallet. It looks like this
And should be on your window by default.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Here's what the factory default looks like
if it was closed for some reason, you can reopen it under the windows menu
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Now, the missing piece of the puzzle has finally been found. That is why it was so important to establish a work path for every detail in the process. If we weren't insistent about showing us screencaps, we wouldn't have solved the problem. Consider this an important lesson, and document your workflow for future referrals and improvements. The old phrase 'Practice makes perfect' makes sense; repetition is necessary to achieve proficiency.
The screenshot below demonstrates the use of the Cloth Room to dress Victoria 4 with the same LF2 Sweater, despite being a completely different model from another era.
Just adding a bit of info: you CAN set up simulations after loading hair. But you have to be sure that the hair is DESELECTED in the Collide Against menu, or it will take forever to calculate, explode the clothing or flat out crash Poser. If it's a prop hair, it will be automatically selected when you select the figure it's attached to - you have to go in that menu, find the hair and deselect it yourself.
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
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ok, I just re-read the previous dialogue we had about this subject, conforming dynamics to LF2 girl, and attempted to be Dudley do-right, but you can see what happens. what have I not done?