Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
I would suggestfully utilising the Bryce renderer... i.e. when you've got the pose right, export the objects and import them into your original Bryce scene. That way, not only do you solve the problem of pixellated moons but you get the models rendered better as well! It may well take a little longer, but the results will be well worth it!
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this might help, when i bring a bryce background i render to disk at 300 dpi - for example if i wanted a 13x19 print i would use bryce to render to disk 300 dpi at 19 inches x 13 inches. that is the file i bring into poser. when all else fails, i load it photoshop englarge the image to view pixels plus another 20%. select the smudge tool set to 22% with very small brush setting and gently go over the edge of moon - works very well. Hope this helps
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this is making me bonkers recently Ive been rendering my background in Bryce and imported it into Poser for final rendering works fine except when I have a moon in the sky it gets pixaleted at the edges... Ive tried fine rendering and I use the size of the Bryce rendering ??????? anyone knows how to solve this???