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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)
Welcome to the Poser Technical Forum.
Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)
This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.
New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.
Lol. Now your looking for problems. ;-) 1st thing: Phi builder doesn't automatically arrange the hierarchy of body parts correctly when you open an .obj file in it. You have to arrange it by hand. Even a figure that's currently set up and woking won't come into PHI builder all set up. Because none of that info is placed in the .obj for Phi builder to know how to arrang the hierarchy. There was a program out there called "PHI Factory" by Bushi. That let you open cr2s and convert them into .phi files. But I don't know if his web site is up anymore. 2nd thing: Those names in the joint window are blending body parts that are closely related to eachother. It doesn't mean they are connected that way. The shoulder is not connected to the chest. It just seems that way from looking at that list. ScottA
Laughing nyar1ath0tep - now you even got the wrong lyrics stuck in my head. I want that song outta there! lol But you're right on one note! ScottA is a treasure around here! :) ScottA: So what you're saying is that when I can't get that darned sweater to conform, it HAS to be some of the settings in the Joint Editor? If that's not the case, - what other parameters could it be? Britt still humming
Yup. Either the joint settings, Or the cr2 is where your problem lies. Remember when I told you it's better to use an existing piece of clothing before? That's because there are things in cr2 files that help them conform like "init value" settings. and added parent stuff added to each body part. Even if your Joint settings are perfect. It may not conform properly because something in the .cr2 file is messing it up. ScottA
Aha. I've been through the settings in the joint editor for the n'th time, - and they are the same as the zeroed figure. That means, it has to be in the cr2 file! Phew! I thought I had to get a new pair of glasses! lol I think that my problem then is that there are practically no clothes made for the P4 nude kids. So what I did was using the cr2 file for the figure itself. Which means. I REALLY need that cr2 editor! :) Another thing that I've been looking at is how people are modelling their objects. Apparently some import "hip" and makes an object that fits the "hip". And then they do the same thing for the other bodyparts, - and prolly group them all in poser. I haven't done it that way. I've imported the girl into the modelling software (AMAPI), and then made a model that fitted the figure there. Reseized it in Poser, - and grouped it in UV-mapper. Of course I could not manage to get the body parts group exactly as they do on the figure. Would that represent a problem?? Britt And It's true! :) you ARE a treasure!
What kind of shirt are you trying to conform to the girl? I did a little experiment today. And I've created a polo type shirt that will conform to her. I can't send you the shirt. But I can send you the cr2 file to use to apply to your own shirt. All you'll need to do is change the pointers in the cr2 to locate your .obj file. If your shirt has long sleeves. It won't work and I'll have to add that to the .cr2 file for it to work. ScottA
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