Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
If this is the Michael 2 texture, you possibly could be using the wrong textures. If you're using standard Poser 4.03, make sure you've chosen the P4 version of the maps, not the ProPack. When I got Vicki 2, this happened to me. I accidentally used the ProPack maps and she came out looking like she had been rolling in the fireplace. 4.03 and ProPack use different bumpmaps and it will affect the rendered image. Melanie
Okay...here is what is up with that....The morph targets in Mike2, like any other model, can only be taken to a certain extent before they distort the mesh. I don't have the particular texture that you are using, here...but, had a bit of a problem trying to make a thinner jawline on my own mike2, last night. finally, just toned down on the morph dials, and got wrinkles, instead of what you are seeing here. but, it was all good. he turned out swell, and i uploaded to gallery, even though the was not as thin faced as i wanted. theory behind this....you cannot pull one part of a mesh too much in one way...ie..using the morphs...without impacting the other points in the mesh, often causing distortion in the texture, or worse...HOLES in the figure. Pop...Pop...Poppi!!!
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