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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)

Welcome to the Poser Technical Forum.

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This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

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Subject: Question to CR2 Hackers


Hokusai ( ) posted Sun, 19 December 1999 at 11:33 PM · edited Thu, 14 November 2024 at 1:19 PM

What I am trying to do is make my shins bend without bending the thigh (But I still want the thigh to bend when it is bent) I think I did this once several mojnths ago but I forgot how I did. "phil" Hokusai


JeffH ( ) posted Mon, 20 December 1999 at 12:45 AM

Wouldn't moving the shin's center point JP do that? -JH.


Hokusai ( ) posted Mon, 20 December 1999 at 1:53 AM

No thants not it. That woudl just change teh center of rotation. In any event I think I got it licked. It invovles revoeing all parameter which referance teh daughter.


scott ( ) posted Mon, 20 December 1999 at 11:07 AM

Removing the twist x,y,z lines for the shins might work. That allows parts to retain bending charateristics. But act almost like bending is turned off. I usually place a * or // in front of the first line and the next time I save to the library. The appropriet lines are automatically removed by Poser itself. You could also use spherical joints for the shins. But some people don't like to mess with those. -ScottA


JeffH ( ) posted Wed, 22 December 1999 at 10:27 AM

I think Phil is doing the JPs on a mechanical figure. He was able to do this once with his Doctor Doom. The joints should move as if they were hinged metal limbs. No mesh deformation.


Hokusai ( ) posted Thu, 23 December 1999 at 8:16 PM

Actually I do not want to turn of the bending. As Jeff said , I am working on a mechanical figure so I want to combine organic and inorganic bendingThat would mean I could not twist the body part in questionTake a look at my robot at http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=50047 You will note there knees and elbows there are gears. See where teh gears poke out from under teh shin and elbows? Also look closly you will see they are bent due to twisting and side to side rotation as well as teh bending. What I want is when I bend or twist the shin, I want only the shin to deform, leaving the thigh intact. now if I trun off bending on teh thigh, it will not deform when I bend teh shin, but niether will it deform when I bend the thigh. And if I try the joint parameters, in order to exclude the the thigh from eth shin joint parameters This is complicated so if you do not picture it is its OK, The good news is I managed to get this to work. The bad news is I do not know what I did right. I basically took out any parament in teh CR2 that refered to a child. EG in the lThigh section I took out smoooth_lShin, xrotate_lShin, ect. Seem to work. Now back to making morph targets. "phil" Hokusai PS I did not do this for my Dr Doom fig but I will in my Doom version 2


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