Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
Thanks but i already knew about that, unless you can make it so while the object is spinning the camera moves around it, so when i render the animation it looks like there is a floating camera e.g: That dude on the cloud from Mario64/MarioKart how he is always in the air floating around Mario. I want it so it looks good, not just like there is a still camera through the entire animation. I want to make the camera "fly".
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I made an animation, pretty cool, but I can't do something with the camera. What i'm tryin to do it have an animation of something moving, then have the camera move around the object. Example: A cube spinning. While it is spinning the camera moves from the front view to a back view...then back to front(360degree turn) in a smooth transition. Am I able to do this with Bryce5, or will i need another program?? PLEASE HELP