Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
Visit the Carrara Gallery here.
Hi Jasen, Here's a little procedure i follow when i want to apply a T-map on an object : First, you got to choose the good mapping mode . I'd suggest to put a checker instead of you texture, this will help you to find the mapping mode you need . When you don't see any weird distortion on the checker, you're ready to add your texture . Then, load your texture and see if it maps well . If it doesn't, rotate it or flip it with its orientation buttons . I hope it helps . litst
The warping of the T-map is less important than the "double wall" effect in the render. I want holes in a thick wall, not holes in two thin sheets. I think my only option is to model the holes into the geometry of the object. But I'm at a loss for a good method of doing so. Maybe this is a job for Amapi? - Jasen.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Can anyone offer advice on a different way to tackle this object? I tried making the lattice portion a compound object in the spline modeler, but Carrara bogged down quickly with all those little holes - and I couldn't figure out how to wrap the shape into an oval.
Any advice will be appreciated.