Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)
looks really curios. When i export from uvmapper and import in poser , I let all the boxes as they are and it works without any problems.Only , as you say, sometimes reverse winding. I dont know if there is something to check that would solve your prob. What mapping mode did you use in uvmapper? I would choose the box in this case.
Attached Link: http://www.sams3d.com/Tutorial.htm
Maybe you should do a phi file instead and then convert the hiearchy.....look at my tutorial for a few instructions on it, it may help you out, that is how I do all mine. Even if it isn't poseable. SharenSounds like you have a single sided object and your looking at the back face. Get 2 face converter (by Maz)from the free stuff. Uvmapper Pro will give you a double sided object as well.
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"The true sign of intelligence is not knowledge but imagination".
Albert Einstein
uvmapper pro will do it but its not out yet. Sorry I thought it was. I got a coppy early as as gift from my brother. He talked Steve Cox into it. I highly recomend getting UVmapper Pro. Its a fantastic program at a reasonable price.
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"The true sign of intelligence is not knowledge but imagination".
Albert Einstein
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Having fun with modelling and texturing. And the table cloth and some other homely textiles might be coming in free stuff if I can get these problems solved. When I save the model out from UV-mapper, I now routinely check the box *Reverse winding order* because otherwise my model will be in-side-out. That is something that Amapi apparently does to the models, - so I have to turn them the right way in order to get the texture on the **outside** of the model and not on the inside. *lol* BUT the model looks funny. look at the cutout on the bottom right. I am using a transmap on the lace, so in order to see the table cloth at all, I have turned the element style to *Cartoon*. But this is how the model looks like when I import it into Poser. I can only see the far sides of the cloth.. not the whole thingy. The model takes the texture, so that seems to be OK. But what boxes should I check OUT of UV mapper and in Poser when I import? I don't want to put stuff in the free section unless it's correct. So I need to get this fixed first. :) Thanks in advance, Britt