Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Thanks for the help, and Traveler, I did e-mail Steve and I'm gonna send him the file to dink with. This portion of the object is planer mapping mode (side view). The missing portions seem to be on the point that would be closest towared me on screen, so I'm thinking maybe if I offset the origin of the mapping it'll cover those facets. Goin to try now. Davo
I get this at the point of booleans and to cure it I import back into cinema 4d and export remap it and they go away ...no idea why but it works LOL and its worth a try in rhino.........I think they are duff normals.....Posers fault I think I have loads of files that work fine in V3 but get this in 4.............Steve
Okay, here's what I think was going on - When UVMapper exports a file, it originally wrote five digits to the right of the decimal place. When the numbers get small, this can cause a significant loss of precision. I've changed it so that it now uses eight digits to the right of the decimal place. It will lead to somewhat larger files, but does fix this problem (I may make this an export option in the future.) My best guess is that Poser didn't like some of the facets because they became non-planar with the loss of precision. Anyway, the new version 0.23h is available now at: http://home.pb.net/~stevecox Please let me know if you have any problems with this new build - Cheers! stevecox@optonline.net
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.