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Photoshop F.A.Q (Last Updated: 2025 Jan 14 1:57 am)
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might be useful to post this in the bryce forum as well dude. Would it be possible to include the final image the author came to from the actual issue? Legalities aside, you provided really complete details about who's property it is, and I know many others who've done such a thing on Renderosity before. Would be helpful to get an idea of the final image you're trying to work from. also, don t be afraid to post in a bigger size. It's pretty small on my screen and my res is 1076x768.
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=117052&Start=19&Artist=Alleycat169&ByArtist=Yes
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![file_411.jpg](https://live.cdn.renderosity.com/forum/threads/615285/file_411.jpg)
In the summer issue volume 8, edition #12, of E F X Art & design. page 59. The image is called Pixalrift. It looks like many blocks arrayed in such a fashion as to form a sort of valley. To try and duplicate this, I followed the authors very small tut by creating a 3 x 3 pixel image, applied a diagnal gradient from black to white, resized my image to 1024 x 1024(Bryce terrain size), then scale transformed my 3 x 3 pixel image to cover my image size. I then applied a twirl filter to this. So far all Ok. I go into Bryce, bring my image into the terrain editor. Create my terrain and render. Problem Bryce wants to see sharp white between the pixels and create spikes so to speak. well I managed to include a picture without locking up my comp.