Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
I think there is a option on the "E" function of the spot lights which makes it both infinte lights, and also makes it visable. Here is a training thing for making a comet - use that as a "bases" for learning how to make spot lights, I have done one just for the hell of it - and just following the comet tutorial and then messing around will get you want you want... http://www.petersharpe.com/Tutorial20.htm tracy-ann
There's another way you can do it. take a regular old primitve "Cone" and stretch it an place it where you need it. then go into the materials editor and click the inverted triangle that gives you your shaders,(uppermost triangle in the editor) you'll see "normal","blend transparency","fuzzy", and "Light". select "Light" and play around with the transparency and coloring and stuff.This way gives you the effect you want but isolates it to that particular area of the scene and you wont be waiting till new years day for the renderto complete. so essentially it's an object and you have all the control over it as you would with any other object. Hope this helps Hawwkfyr
“The fact that no one understands you…Doesn’t make you an artist.”
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