Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 05 9:36 pm)
Just a bit frustrated huh? Load And use Spteph first. Add Vicki last since she won't affect Steph..
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"Conviction without truth is denial; Denial in the
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I said they should have made it "_a" instead of " a". I just took it as true from those who told me, that what DAZ did would limit the problem. See URL. I did not test it myself. I do not use full boat figures for anything but a factory, so they are always solo. I have seen that "_#" added to the end of a channel name actually changes the name. (# being an allowed alpha numberic). This stops cross-talk - and mine is with rotation channels, not morphs. But it still might not be totally secure, since poses will work on a renamed figure. Maybe all of the figures have to have altered names. Poser seems to let figures or poses with just the base names control those with SPACE # or _# added to make them unique, but not the reverse. I guess everyone tested Vic on Steph and not v.v. Welcome to the cutting edge. You may have added another brick to the wall.Attached Link: www.rbtwhiz.com
Dudes, Go to www.rbtwhiz.com and get Millennium Null. Use it and you will not get any crosstalk. I was able to use Victoria 2, Mike 2, and Stephiane in the same scene with no problems when I use Millennium Null.Attached Link: http://205.122.23.229/ronknights/tutor/crosstalk.zip
You could try the tutorial I put together, based on information provided by Jagger and Gaz. Gaz walked me through this online.DAZ has their tech tip this month on crosstalk. It's very informative and there is even a link to a free null figure to prevent this in the future.
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This is about tring to find a fire-and-forget solution to this problem. Orphea was hoping to avoid it by getting an immune figure, and he discovered a hole in DAZ's attempt to fix it. One that the rest of us missed. It is not a matter of not knowing about the Null Loader. If the Null Loader is all the solution that you need, then you have your fix. Some of us are going to continue hacking at this thing to see if there are other ways to get there. It is also a way of discovering other possibilities in Poser. I think Bloodsong's discovery may be a version of the Null Loader. The trick is to test it on three or four figures at once and see if two controls three, three controls four, ... If one prop at the beginning blocks it all, then it is something new. If it only protects two from one, then it is the Null, and a null that has weight and is not really null.
Attached Link: http://205.122.23.229/ronknights/tutor/crosstalk.zip
By the way, in case you didn't notice I wrote up a tutorial based on info provided by you and GAZ. That should indicate some positive intent. I still don't want my scene cluttered with unwanted stuff. Your solution is better for me.Jaager, I believe that Bloodsong was loading multiple figures and not just two after the book. Unfortunately, she also discovered that the problem comes back when you save and reload the pz3. Wasn't there somebody trying to save the information contained in a pz3 as something else? Some of our greatest advancements come from multiple minds butting their heads on the same problem. I'm not sure that she is going down the same road or a related byway, but at least she is moving on it. If you and Nerd and Rbtwhiz can all hit it again with her the problem might fall to the combined assault. (It works on giant robots, why not on PITAs?) Carolly
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