Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2025 Jan 26 7:30 pm)
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Nice image, I was wondering how you put the animation together. Specifically the smoke trail. Could you have used a rotating light object linked to the back of the missle instead using the aurora filter. I guess that wouldn't have the repetiton of smoke pouring from the fuselage... Was the missle set to flow force in a specific gravitational direction? I have 1 more question involving a technique I weas considering using to make flownf water w/metaballs. I was thinking of creating morphing metaball that flows down a riverbed encompassing the width. By repeating the sequence and overlapping the paths of the recurring metaballs I was thiking you might be able to create a riverbed. Can you please tell me how to overlap the sequence as in the smoketrail used here? Thanks.
Must've slipped my mind...but it's the thought that counts...
http//www.wholebitmedia.com
Hi Spacey to create the the smoke trail i used a particle stream with the smoke preset and tweaked the texture and transparityand reduced the size of the particles, i then added a cylinder of fire around the base of the particle stream and put a blur filter on the particles of 20%. I havnt used the metaballs much yet, hope that helps DRS101 :~)
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Attached Link: http://www.gwi-productions.co.uk/images/rocket.jpg
wow im realy starting to love this app DRS101