Wed, Feb 5, 5:56 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Humorix..in regards to terrain editor picture export


Aldaron ( ) posted Mon, 29 April 2002 at 12:08 PM ยท edited Wed, 05 February 2025 at 3:38 AM

In the wishlist you mentioned the pain it was to export greyscale pictures from the terrain editor so I thought I post a new thread so you would see this. Go into the terrain editor and select the picture tab. Click copy then go into your image editor (photoshop, photopaint, etc) and create a new blank canvas then paste the pic from the terrain editor. It will be 128 X 128 but you can resize it to whatever dimension you need. I resized it to 1024 X 1024 without much degradation.


danamo ( ) posted Mon, 29 April 2002 at 12:51 PM

Hey, cool tip and one I was not aware of!(sorry, I know this was meant for humorix, but I was eavesdropping!)


Aldaron ( ) posted Mon, 29 April 2002 at 1:15 PM

Hey whoever can use the tip is welcome. :)


Aldaron ( ) posted Mon, 29 April 2002 at 1:19 PM

Just thought of this to add. You can select your object in your scene then go to top view, select altitude render (make sure you zoom in on your object so it'll take up most of the frame). Once it finishes rendering then export picture to what format you want (.bmp or .tiff is probably best) then edit in your image editor and import into terrain editor. This is how I did the wheelhouse on my boat, as well as the yard arm (which is 2 cones rendered in altitude then skewed in photopaint and imparted back into terrain editor).


Sipapu ( ) posted Mon, 29 April 2002 at 1:40 PM

Very cool tip. Thanks!


Allen9 ( ) posted Mon, 29 April 2002 at 3:54 PM

Have you tried resizing the terrain grid in the Terrain Editor to 1024x1024 before the copy & paste? IIRC, I did that once, and didn't have to do the resizing step in the paint program.


Aldaron ( ) posted Mon, 29 April 2002 at 4:45 PM

Yeah I did but it still came into photopaint as a 128 X 128. I'll experiment later to see if I can get higher resolutions without resizing.


Aldaron ( ) posted Mon, 29 April 2002 at 6:17 PM

Addendum: ok forget about going to the picture tab and clicking copy, that just copies a 128 X 128 Instead just go into terrain editor, select the grid resolution you want and for the PC do a ctrl + c. Then paste in into your image editor.


humorix ( ) posted Mon, 29 April 2002 at 8:22 PM

Hey folks! How does one say THANK YOU!!!!???? NOw these are marvellous tips! :-) Definitely makes life a lot easier! Well looks like my wish list is already fruitioning! And have you guys tried to model with KPT Gel and importing it back to the terrain editor? I did the face of the mummy and the body (The Sentinel image) and I think it has tremendous potential! All we now need is being able to paint in all the 3 planes and we have a winner! Which gives me an idea, what if we create 3 different terrain maps with symmetrical lattice and intersect them along 3 axis? Well definitely worth a dekho! Will post it in case I come across anything interesting! And thanx once more!


humorix ( ) posted Mon, 29 April 2002 at 9:20 PM

file_6359.jpg

Hi! This is what I got, intersecting a symmetrical lattice along 3 axis! Not perfect but I think there's some potential which can be exploited with a bit of planning and some patience! ;-) Also guys have you all seen zfigure7's work? I think he's done some intricate stuff with the terrain editor!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.