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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Attempt two at space sceen with figure (Is this an improvement)


gsalas ( ) posted Mon, 31 January 2000 at 6:33 PM ยท edited Wed, 25 December 2024 at 6:25 PM

file_121313.jpg

Damn, I hate it when my server goes down. Tell me what you all think. -Gabe-



gsalas ( ) posted Mon, 31 January 2000 at 6:36 PM

I worked on the ground a bit, but didn't feel right about adding too much of a bump texture to it. (Apollo 13 really got me thinking about the surface of the moon. The light is comming from the cocpit and search lights mounted on the sides of it. And I refigned the pose. is this worhty? -Gabe-



Hob ( ) posted Mon, 31 January 2000 at 9:13 PM

Looks good to me! The lights on the figure really help it alot.


CODY ( ) posted Tue, 01 February 2000 at 8:14 AM

Send it over to Sci-Fi Art and post it there, I really think they would like this....They have a Poser/Bryce section. http://www.happy-soft.com/scifiart/ubb/Ultimate.com


JeffH ( ) posted Tue, 01 February 2000 at 10:32 AM

I liked the original and this one as well. One thing I'd like to mention... 3D artists in particular tend to want to show too much in their scenes. I know we work hard on the models and want every detail to show, but the real world isn't like that. The trick to realism is to leave some detail to the shadows. -JH.


CODY ( ) posted Tue, 01 February 2000 at 11:04 AM

Well put Jeff... Food for thought.


bloodsong ( ) posted Tue, 01 February 2000 at 5:18 PM

heya; yes, the focus is right on in this version. the ground looks better, even if you didnt change it much (at all?). the only thing i find disconcerting is the lack of a shadow on the ground under the figure, somewhere. he should be casting one forward from the light, over the foreground? (maybe it's behind that little hill thing and he's further back than i think), and from the searchlight, a smaller shadow kinda behind him.


gsalas ( ) posted Tue, 01 February 2000 at 6:06 PM

Bloodsong, Your right I have been having a hel of a time with the shadows, that is what I am now working on. it has driven me crazy since the begining. as for the ground I did a little to it, mostly just tweak with the depth of the bump map. I tryed doing other stuff but it didn't quite di it fir me, so I put it back. I have to agree with jeff though, I think that the new light scorce makes it a bit unrealistic, but it does give it a neet efect. -Gabe-



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