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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: Need some help from the pros out there


c_hubert ( ) posted Tue, 11 June 2002 at 7:47 PM ยท edited Mon, 07 October 2024 at 5:42 AM

I have a concept in mind for a scene but I don't know how or if it can be done in poser... I want to know if and how you can make an FX to simulate a sheet of pliable and stretchable material (ie latex or plastic wrap)stretch over an object to appear as if it is conforming to the object. kind of like a bed sheet loosly laying over a person on a bed, wher you can see the form of the body. PEASE.... can anybody help me with a tutorial or instructions on what I need to do. Thanks


thebert ( ) posted Tue, 11 June 2002 at 8:19 PM

C_hubert I don't think poser can do that right now. But I know that 3ds Max R4 with simCloth plugin does that exactly. thebert

The difference between stupidity and genius is that genius has its limits.


Little_Dragon ( ) posted Tue, 11 June 2002 at 8:32 PM

You can fake that sort of effect with a very dense mesh and a number of magnets. PhilC has demonstrated this technique on occasion:

http://www.renderosity.com/messages.ez?Form.ShowMessage=494718#7
http://www.renderosity.com/messages.ez?Form.ShowMessage=434185#4



hauksdottir ( ) posted Tue, 11 June 2002 at 8:50 PM

I believe that Traveler made a morphing sheet a while back. How urgent is your project? Kupa has mentioned some of the things to appear in Poser 5, and collision detection is on the list. That should allow fabric to drape against another mesh.


Lyrra ( ) posted Tue, 11 June 2002 at 10:24 PM

you can fake it with bryce :) import obj - do a depth render - use render to create lattice- export lattice to poser um you can do the same with poser and UVpro I think (theoretical) Do a render w/white obj on black with black shadows and depth cueing. Use in uvpro as a distortion map on a flat plane (Steve covers distortion on his site)



bikermouse ( ) posted Wed, 12 June 2002 at 12:00 AM

or you might check in the photoshop forum, for tips on how to do this as a post effect?


gryffnn ( ) posted Wed, 12 June 2002 at 5:38 AM

This probably isn't the effect you're after, but if you wanted to more tightly "shrinkwrap" an object, you could put the same texture on the figure and sheet, then lower the sheet part way through the figure, using magnets to deform the edges of the sheet a bit. At the right point, replace the uncovered object for the covered one by scaling them over one frame respectively from 100% to 0% and the reverse. Could work from the right camera angle - Elisa/gryffnn


williamsheil ( ) posted Wed, 12 June 2002 at 1:11 PM

Re: Lyrra's response, the best way to get a depth render in Poser is to turn off all the lights, set the background colour to white and enable depth queuing (CTRL-D). The image needs to be inverted and Bryce (or similar) needs to be used to create the lattice, but this is a lot easier than exporting the model, and quicker than rendering in Bryce. This would, on the whole, be a great technique for depth renders and adding depth of field in Poser, but, unfortunatly, the depth queue function has some annoying bugs that render it unusable in some circumstances.


c_hubert ( ) posted Thu, 13 June 2002 at 10:40 AM

Thanks everybody for the advise. I will some of the things referanced and keep my fingers crossed that I can get it to work.


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