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Renderosity Forums / Carrara



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Carrara F.A.Q (Last Updated: 2024 Sep 07 1:44 am)

 

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Subject: Subdivide Smoothing v. MetaNURBS


cckens ( ) posted Thu, 20 June 2002 at 10:23 AM · edited Fri, 09 August 2024 at 12:18 PM

file_13277.jpg

From what I understand the Lightwave MetaNURBS system is very similar to subdivide smoothing, so I decided to do a test. I created a Plastic Duck... Not pretty, but look at the stats--- 42 Polygons 50 vertices And this puppy renders in a flash. Creating the cage then moving vertices took about 5 minutes. Any thoughts on the matter? ken ![dork.gif](http://www.renderosity.com/~carrara/emoticons/dork.gif)


FATfoe ( ) posted Sun, 23 June 2002 at 9:00 AM

interesting


Nicholas86 ( ) posted Sun, 23 June 2002 at 12:31 PM

yeah is great, add some bones to that and you have a nice little cartoonish ducky to animate... Brian Hinton Formula Designs http://free.hostdepartment.com/fdesigns/


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