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Carrara F.A.Q (Last Updated: 2025 Jan 04 8:20 pm)

 

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Subject: New Image ... The Chamber...


ClintH ( ) posted Thu, 02 March 2000 at 8:54 PM · edited Wed, 01 January 2025 at 9:14 AM

file_122849.jpg

Playing with shaders, fog, lights etc... Sword and Halberd from Lords Warriors Ready Made Worlds CD-ROM. Shaders are from my Shades of Reality shader pack. Clint Shades of Reality for Carrara and RDS http://www.bbay.com/hawkins

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



JeffL ( ) posted Thu, 02 March 2000 at 9:23 PM

Nice work, Clint! Your shaders rock. Jeff Lanham


aeryk71 ( ) posted Thu, 02 March 2000 at 10:53 PM

Clint, that is cool! Where are the rocks from? Export from Bryce? Aeryk71


bretford ( ) posted Thu, 02 March 2000 at 11:58 PM

Rock.jpg Rocks like this are easy to create in Carrara! Just go into the vertex modeller, insert the default sphere, only with more polygons. Then pick the magnet tool and deform the sphere. Really easy, really fast. To get the variation form rock to rock (the three are identical duplicates) I applied Noise Deform (a plug-in included in the Carrara Power Pack). Of course this step is optional, but I find Noise Deform to be very useful for creating quick, random variations. Brian Retford Carrara Extensions www.losthorizonsoftware.com


ClintH ( ) posted Fri, 03 March 2000 at 9:10 AM

Aerky, Just like Brian said. I did try to Export from Bryce 4 (grin) but it wont let ya. I then went to the vertex modeler created a sphere and used the Sphere of attraction tool to deform it. I then did a few subdivides and smooths to finish them off. Thanks for the comments... BTW - No post work. All done in Carrara. Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



MarkBremmer ( ) posted Fri, 03 March 2000 at 10:54 AM

Try this out: Insert vertex object>Insert oval>Construct organic Mark






ClintH ( ) posted Fri, 03 March 2000 at 10:58 AM

Mark - Ya know. Last night I saw that "Organic" option in the pulldown. I was a little to tired to look into it at that time. I think I'll have to check that out today.. ;) Maybe I'll post some rocks to the Free Stuff section. Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



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