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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: DAZ3D Stephanie Standard (Medium) Res Textures


ronknights ( ) posted Thu, 25 July 2002 at 9:20 AM ยท edited Tue, 10 December 2024 at 9:28 AM

I got these textures awhile ago, and am finally trying to use them. I was surprised to see the P4 texture is missing the stephheadb.bum file. I've never run into this problem with DAZ stuff before. I'm letting you know in case you get this texture. I have sent an email to DAZ tech support about the problem. I won't get a reply till tonight probably since I am heading to work soon.


Kelderek ( ) posted Thu, 25 July 2002 at 10:46 AM

That is strange... I have that texture too, and it installed the stephheadb.bum correctly on my machine. It also loads it correctly when applying the included MAT-files.


kjlintner ( ) posted Thu, 25 July 2002 at 11:35 AM

The hires exture did have a problem when they were first released, but DAZ emailed everyone who wrote to them a link to download the corrected version.


Puntomaus ( ) posted Thu, 25 July 2002 at 3:36 PM

And where is the problem with that? Load a sphere prob, load the jpg and let Poser convert it to a bumfile. And if you have ProPack forget about the bum, that uses jpg's instead.

Every organisation rests upon a mountain of secrets ~ Julian Assange


ronknights ( ) posted Thu, 25 July 2002 at 9:33 PM

OK, let me explain. DAZ's textures traditionally don't need any sort of fiddling with BUMs and stuff. The textures are good to go right out of the box. That has always been a good hallmark of DAZ... Other people who supply textures often require you to go through that extra step. Never DAZ. There are no "...bum.jpg" files in the texture section. I've checked. If there were, this would be a step backward for DAZ. They've never handled their textures this way. When this bum file is not found, Poser locks up for a very long time. I haven't seen that happen very often since I started using Windows XP. I wasted a good hour or so fiddling with this problem. That's not a good thing. The texture I've bought is described as "medium," and "standard." I have no idea why the texture seems to have two names. I've checked my purchase history to verify the two names. As of tonight I've received no response from the DAZ tech email address. Frankly I'm surrprised at that. Maybe their customer service email address is more responsive. I'll try them now.


Puntomaus ( ) posted Fri, 26 July 2002 at 4:14 PM

Ron, there is nothing wrong, you have to convert the StephBodyB.jpg and the StephHeadB.jpg file to a bum file in order to use the P4 Matpose files. There are no bumfiles supplied with the purchase - you have to do this yourself. I just installed the Stephtextures again into a seperate folder to see what's in there because I always delete all the P4 stuff as I use ProPack. The purchase only comes with jpg files.

Every organisation rests upon a mountain of secrets ~ Julian Assange


ronknights ( ) posted Fri, 26 July 2002 at 9:09 PM

file_17626.jpg

OK, you fail to understand that somehow all this was not necessary with any DAZ products in the past. I've never before clicked on a DAZ MAT Pose icon and been asked to find a BUM file that needed to be converted. I was wondering about this, and confirmed my memory. Here is a screenshot of Victoria's texture folder. Yes, you will see the bumjpg files. You will see the ".bum" files. However, I guarantee you that I was never asked to find the bum files, and I never converted them from jpg to BUM manually. Somehow DAZ must have setup some kind of mechanism that handled this procedure in the background. That is the only possible explanation.


ronknights ( ) posted Sat, 27 July 2002 at 12:14 AM

I know all about saving file space by converting the jpg. My point remains: I've NEVER had to do this before, and I've been buying DAZ stuff for a year or so now.


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