Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)
The pic was saved in jpeg.
Something strange : The same file rendering with poser give a different result for the same resolution.
The skin is more hairy under poser, but it could be light problem.
Another question, How could I position precisly the light (x,y,z coords)?
Thanks to help a newbie
Laurent
The different rendering results in Vue and Poser looks like quite normal "natural causes" due to the different rendering engones in Poser and Vue. Poser has a quite simple line renderer, Vue has a ray tracing rendering engine. They handle light very differently, and you will find that you have to adjust light setting and even the positioning of the lights to get similar results, if it's even possible to get similar results!
Ok, but it seems to me the imported object is not on the same scale but a bit smaller. Is it an illusion or true ? For gebe, you can find Poser, Vue, 3DS and other in all fnac in France or Surcouf. The price is the US with 30euro more, except for Poser (seems to be a general problem with his product in euope). The release sold is 4.0x upgraded with e-on 4.1 full upgrade. Some Demo (the numer 22 in folder demo1) won't load and complain about missing stuff. Is it always the case or should I get something more ? I didn't find any additional components(?) in the site. See ya
The "missing stuff" of demo (sample)files are all on the Extra CD. I'm not sur you mean demo or sample??? The scale of imported objects is in relation to the general "world" in Vue which is different to the Poser "world". Just resize it. To position lights exactly, select the light, then click at top of the material window on the center tab (the one showing a sort of a ruler). Once inside there, try to cklick at the small icons close to it, they allows you to do more fine tuning. Save images from Vue in BMP and convert them later into JPG. This gives better end-results. Or save directly from Vue to TIF. For lights on people, as well on inside as on outside views use spotlights. They work the best. Make most of them shadowless, to keep only one or two lights casting shadow. Otherwise you will get the kind of your second image above, nearly without shadows, a little flat and lifeless. Shot down the sun, if needed.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.