Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2025 Jan 04 8:20 pm)
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Nope, I've never been able to get that right either. Since the Aura is post render I dont think it knows about the reflection of the object that has the Aura.... If anyone knows how to make this work Im all ears. I figured it was a render engine limitation. You would bring the final image into a paint program and fake it... Clint
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))
Yes I wish someone could answer that. Is it a rendering engine limitation, or just the way it is? And I will then assume that all post-rendering affects will have there own faults. Do larger packages such as 3DS Max and LIghtwave have the same type post-rendering affects with the same limitations. Tuck
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